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feat: multiple assets update support

feature/assets
Dnomd343 10 months ago
parent
commit
7d9adb81e4
  1. 91
      next/assets/assets.go
  2. 128
      next/assets/update.go

91
next/assets/assets.go

@ -1,90 +1,29 @@
package assets
import (
"XProxy/next/logger"
"os"
"time"
)
// saveAsset is used to write to a local file and specify its last modify
// time. If the file exists, it will be replaced.
func saveAsset(file string, content []byte, date *time.Time) error {
fp, err := os.OpenFile(file, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0644)
if err != nil {
logger.Errorf("Failed to open file `%s` -> %v", file, err)
return err
}
defer fp.Close()
_, err = fp.Write(content)
if err != nil {
logger.Errorf("Failed to save file `%s` -> %v", file, err)
return err
}
if date != nil { // change local file last modify time
if err := os.Chtimes(file, *date, *date); err != nil {
logger.Warnf("Failed to change asset modification time")
} else {
logger.Debugf("Change `%s` modification time to `%v`", file, date)
}
}
return nil
var buildinAssets = map[string]string{
"geoip.dat": "geoip.dat.xz",
"geosite.dat": "geosite.dat.xz",
}
// updateRemoteAsset will download remote asset via the optional proxy and
// save them locally. Local files will be overwritten if they exist.
func updateRemoteAsset(file string, url string, proxy string) error {
logger.Debugf("Start downloading remote asset `%s` to `%s`", url, file)
asset, date, err := downloadAsset(url, proxy)
if err != nil {
logger.Errorf("Failed to download remote asset `%s`", url)
return err
}
if asset, err = tryExtract(asset); err != nil {
return err
}
if err := saveAsset(file, asset, date); err != nil {
return err
}
logger.Infof("Successfully obtained remote asset `%s`", file)
return nil
}
func Demo() {
// updateLocalAsset will extract local asset and save them locally. If the
// local file already exists, it will be skipped.
func updateLocalAsset(file string, src string) error {
_, err := os.Stat(file)
if err == nil {
logger.Debugf("Local asset `%s` already exist", file)
return nil // skip local asset extract
remoteAssets := map[string]string{
"geoip.dat": "https://cdn.dnomd343.top/v2ray-rules-dat/geoip.dat.xz",
"geosite.dat": "https://cdn.dnomd343.top/v2ray-rules-dat/geosite.dat.xz",
}
var date = time.Now()
if stat, err := os.Stat(src); err == nil {
date = stat.ModTime() // using last modify time of src file
}
//updateLocalAssets(buildinAssets, true)
//updateLocalAssets(buildinAssets, false)
logger.Debugf("Start extracting local asset `%s`", file)
asset, err := os.ReadFile(src)
if err != nil {
logger.Errorf("Failed to read local asset -> %v", err)
return err
}
if asset, err = tryExtract(asset); err != nil {
return err
}
if err := saveAsset(file, asset, &date); err != nil {
return err
}
logger.Infof("Successfully extracted local asset `%s`", file)
return nil
}
updateRemoteAssets(remoteAssets, "", true)
//updateRemoteAssets(remoteAssets, "", false)
//updateRemoteAssets(remoteAssets, "socks5://192.168.2.2:1084", true)
//updateRemoteAssets(remoteAssets, "socks5://192.168.2.2:1084", false)
func Demo() {
//time.Sleep(10 * time.Second)
//updateRemoteAsset("geosite.dat", "http://cdn.dnomd343.top/v2ray-rules-dat/geosite.dat.xz", "")
//updateRemoteAsset("geosite.dat", "http://cdn.dnomd343.top/v2ray-rules-dat/geosite.dat.xz", "socks5://192.168.2.2:1084")
updateLocalAsset("geosite.dat", "geosite.dat.xz")
//updateLocalAsset("geosite.dat", "geosite.dat.xz")
}

128
next/assets/update.go

@ -0,0 +1,128 @@
package assets
import (
"XProxy/next/logger"
"os"
"sync"
"time"
)
// saveAsset is used to write to a local file and specify its last modify
// time. If the file exists, it will be replaced.
func saveAsset(file string, content []byte, date *time.Time) error {
// TODO: create folder if not exist
fp, err := os.OpenFile(file, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0644)
if err != nil {
logger.Errorf("Failed to open file `%s` -> %v", file, err)
return err
}
defer fp.Close()
_, err = fp.Write(content)
if err != nil {
logger.Errorf("Failed to save file `%s` -> %v", file, err)
return err
}
if date != nil { // change local file last modify time
if err := os.Chtimes(file, *date, *date); err != nil {
logger.Warnf("Failed to change asset modification time")
} else {
logger.Debugf("Change `%s` modification time to `%v`", file, date)
}
}
return nil
}
// updateRemoteAsset will download remote asset via the optional proxy and
// save them locally. Local files will be overwritten if they exist.
func updateRemoteAsset(file string, url string, proxy string) error {
logger.Debugf("Start downloading remote asset `%s` to `%s`", url, file)
asset, date, err := downloadAsset(url, proxy)
if err != nil {
logger.Errorf("Failed to download remote asset `%s`", url)
return err
}
if asset, err = tryExtract(asset); err != nil {
return err
}
if err := saveAsset(file, asset, date); err != nil {
return err
}
logger.Infof("Successfully obtained remote asset `%s`", file)
return nil
}
// updateLocalAsset will extract local asset and save them locally. If the
// local file already exists, it will be skipped.
func updateLocalAsset(file string, src string) error {
_, err := os.Stat(file)
if err == nil {
logger.Debugf("Local asset `%s` already exist", file)
return nil // skip local asset extract
}
var date = time.Now()
if stat, err := os.Stat(src); err == nil {
date = stat.ModTime() // using last modify time of src file
}
logger.Debugf("Start extracting local asset `%s`", file)
asset, err := os.ReadFile(src)
if err != nil {
logger.Errorf("Failed to read local asset -> %v", err)
return err
}
if asset, err = tryExtract(asset); err != nil {
return err
}
if err := saveAsset(file, asset, &date); err != nil {
return err
}
logger.Infof("Successfully extracted local asset `%s`", file)
return nil
}
// updateMultiple performs multiple update tasks, optionally in parallel.
func updateMultiple(updates []func(), parallel bool) {
if !parallel {
for _, update := range updates {
update() // sequential update
}
return
}
var wg sync.WaitGroup
for _, update := range updates {
update_ := update
wg.Add(1)
go func() { // parallel update
update_()
wg.Done()
}()
}
wg.Wait() // wait all update tasks done
}
// updateRemoteAssets will update multiple remote assets in batches.
func updateRemoteAssets(assets map[string]string, proxy string, parallel bool) {
var tasks []func()
for file, url := range assets {
file_, url_ := file, url
tasks = append(tasks, func() {
_ = updateRemoteAsset(file_, url_, proxy)
})
}
updateMultiple(tasks, parallel)
}
// updateLocalAssets will extract multiple local assets in batches.
func updateLocalAssets(assets map[string]string, parallel bool) {
var tasks []func()
for file, src := range assets {
file_, src_ := file, src
tasks = append(tasks, func() {
_ = updateLocalAsset(file_, src_)
})
}
updateMultiple(tasks, parallel)
}
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