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@ -1,6 +1,35 @@ |
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/// Klotski Engine by Dnomd343 @2024
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// TODO: A stable Ranges or RangesUnion must be ordered and non-repeating.
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/// Range is the lower 32-bit of CommonCode, which is a combination of space,
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/// 1x2, 2x1 and 1x1. They each occupy 2-bit, corresponding to binary 00, 01,
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/// 10 and 11, note that the remaining positions will be filled with 0.
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/// Since there is only one 2x2 block, and there are at least two spaces, this
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/// means that they satisfy the following formula in number:
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///
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/// 1. n_space + n_1x1 + (n_2x1 + n_1x2) * 2 = 5 * 4 - 2 * 2
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/// 2. n_2x1 != 7 (not exist on 5x4 board)
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/// 3. n_space >= 2
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///
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/// That is:
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/// n_1x1 + (n_2x1 + n_1x2) * 2 <= 14 (n_2x1 != 7)
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///
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/// In the above inequality, the variables are all positive integers, so we can
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/// get 203 combinations. In each combination, four kinds of 2-bit items can be
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/// arranged in different ways to get a Range list.
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/// The Range list is called Ranges, which is an array of `uint32_t`. Given the
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/// specified number of n_1x2, n_2x1 and n_1x1, which can get the corresponding
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/// Ranges. Normally, the Ranges is non-duplicate and sequential, but it does
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/// not guarantee this to provide optimal performance.
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/// Obviously, Range can be combined with 12 different head values to generate
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/// [0, 12) valid CommonCodes. For a Ranges, we can match each element with all
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/// head values and store the Range that can generate CommonCode according to
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/// the head value. Since the head value is in [0, 16), we can store the result
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/// in a Ranges array of length 16. This structure is called RangesUnion, which
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/// is essentially a CommonCode array, but it can save half the space compared
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/// to directly storing the `uint64_t` structure.
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#pragma once |
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