mirror of https://github.com/dnomd343/klotski.git
Dnomd343
2 years ago
3 changed files with 1 additions and 162 deletions
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#include <algorithm> |
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#include "common.h" |
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#include "all_cases.h" |
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AllCases::AllCases(AllCases::Build type) { // class initialize
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build(type); |
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} |
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void AllCases::build(AllCases::Build type) { // build specific type
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switch (type) { |
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case Build::BASIC_RANGES: |
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get_basic_ranges(); // basic ranges initialize
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break; |
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case Build::ALL_CASES: |
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get_all_cases(); // all cases initialize
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break; |
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} |
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} |
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const std::vector<uint32_t>* AllCases::get_basic_ranges() { |
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if (basic_ranges.empty()) { |
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build_basic_ranges(); // basic ranges initialize
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} |
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return &basic_ranges; |
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} |
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const std::vector<uint32_t> (*AllCases::get_all_cases())[16] { |
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if (all_cases->empty()) { |
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find_all_cases(); // all cases initialize
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} |
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return &all_cases; |
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} |
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inline uint32_t binary_count(uint32_t bin) { // get number of non-zero bits
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bin -= (bin >> 1) & 0x55555555; |
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bin = (bin & 0x33333333) + ((bin >> 2) & 0x33333333); |
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bin = ((bin >> 4) + bin) & 0x0F0F0F0F; |
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// return (bin * 0x01010101) >> 24; // AMD CPU
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bin += bin >> 8; |
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bin += bin >> 16; |
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return bin & 0b111111; |
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} |
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void AllCases::find_all_cases() { // find all valid cases
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get_basic_ranges(); // ensure basic ranges exist
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for (uint32_t head = 0; head < 16; ++head) { // address of 2x2 block
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if ((head & 0b11) == 0b11) { |
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continue; // invalid 2x2 address
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} |
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for (uint32_t range : basic_ranges) { // check base on 2x2 address and range
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if (Common::check_case(head, range)) { |
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all_cases[head].emplace_back(Common::range_reverse(range)); // found valid case
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} |
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} |
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} |
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} |
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void AllCases::build_basic_ranges() { // build basic ranges
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for (int n = 0; n <= 7; ++n) { // number of 1x2 and 2x1 block -> 0 ~ 7
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for (int n_2x1 = 0; n_2x1 <= n; ++n_2x1) { // number of 2x1 block -> 0 ~ n
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for (int n_1x1 = 0; n_1x1 <= (14 - n * 2); ++n_1x1) { // number of 1x1 block -> 0 ~ (14 - 2n)
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int n_1x2 = n - n_2x1; |
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int n_space = 16 - n * 2 - n_1x1; |
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/// 0x0 -> 00 | 1x2 -> 01 | 2x1 -> 10 | 1x1 -> 11
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generate_ranges(n_space, n_1x2, n_2x1, n_1x1); // generate target ranges
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} |
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} |
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} |
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std::sort(basic_ranges.begin(), basic_ranges.end()); // sort basic ranges
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for (uint32_t &range : basic_ranges) { |
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range = Common::range_reverse(range); // range reverse
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} |
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} |
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void AllCases::generate_ranges(int n1, int n2, int n3, int n4) { // generate target ranges
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int len, limit; |
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constexpr uint32_t M_01 = 0b01 << 30; |
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constexpr uint32_t M_10 = 0b10 << 30; |
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constexpr uint32_t M_11 = 0b11 << 30; |
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std::vector<uint32_t> cache_1, cache_2; |
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len = n1 + n2; |
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limit = 0b1 << len; |
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for (uint32_t bin = 0; bin < limit; ++bin) { |
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if (binary_count(bin) != n2) { // skip binary without `n2` non-zero bits
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continue; |
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} |
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uint32_t range = 0; |
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for (int i = 0; i < len; ++i) { // generate range base on binary value
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range >>= 2; |
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if ((bin >> i) & 0b1) { // non-zero bit
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range |= M_01; // 01000...
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} |
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} |
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cache_1.emplace_back(range); // insert into first layer
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} |
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len += n3; |
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limit <<= n3; |
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for (uint32_t bin = 0; bin < limit; ++bin) { |
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if (binary_count(bin) != n3) { // skip binary without `n3` non-zero bits
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continue; |
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} |
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for (uint32_t base : cache_1) { // traverse first layer
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uint32_t range = 0; |
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for (int i = 0; i < len; ++i) { // generate range base on binary value
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if ((bin >> i) & 0b1) { // non-zero bit
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(range >>= 2) |= M_10; // 10000...
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continue; |
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} |
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(range >>= 2) |= base & M_11; |
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base <<= 2; |
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} |
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cache_2.emplace_back(range); // insert into second layer
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} |
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} |
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len += n4; |
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limit <<= n4; |
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for (uint32_t bin = 0; bin < limit; ++bin) { |
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if (binary_count(bin) != n4) { // skip binary without `n4` non-zero bits
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continue; |
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} |
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for (uint32_t base : cache_2) { // traverse second layer
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uint32_t range = 0; |
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for (int i = 0; i < len; ++i) { // generate range base on binary value
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if ((bin >> i) & 0b1) { // non-zero bit
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(range >>= 2) |= M_11; // 11000...
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continue; |
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} |
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(range >>= 2) |= base & M_11; |
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base <<= 2; |
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} |
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basic_ranges.emplace_back(range); // insert into release ranges
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} |
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} |
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} |
@ -1,25 +0,0 @@ |
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#pragma once |
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#include <vector> |
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#include <cstdint> |
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class AllCases { |
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public: |
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enum Build {BASIC_RANGES, ALL_CASES}; |
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AllCases() = default; |
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void build(enum Build type); |
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explicit AllCases(enum Build type); |
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const std::vector<uint32_t>* get_basic_ranges(); |
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const std::vector<uint32_t> (*get_all_cases())[16]; |
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// TODO: add all_cases_list export
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private: |
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std::vector<uint32_t> basic_ranges; |
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std::vector<uint32_t> all_cases[16]; |
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void find_all_cases(); |
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void build_basic_ranges(); |
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void generate_ranges(int n1, int n2, int n3, int n4); |
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}; |
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