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docs: add Group description

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Dnomd343 2 years ago
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635c78a885
  1. 57
      src/klotski_core/group/group.h

57
src/klotski_core/group/group.h

@ -1,5 +1,62 @@
#pragma once
/// Group is a concept in klotski. For any case, moving all its blocks any finite
/// number of times can generate a limited number of layouts, they are called a
/// `group`. Of course, there are some special groups whose size is only `1`,
/// that is, only itself. (all blocks can no longer be moved)
/// For a case, by definition, it must have a `2x2` block, at least two spaces, and
/// the others are filled by any number of `1x1`, `1x2` and `2x1`, so their numbers
/// satisfy the following inequality.
///
/// n_1x1 + (n_1x2 + n_2x1) * 2 + n_2x2 * 4 < (20 - 2)
/// => n_1x1 + (n_1x2 + n_2x1) * 2 < 14
///
/// Through calculation, it can be known that these three independent variables can
/// get `204` combinations. However, on a `5x4` chessboard, it is never possible to
/// put seven `2x1` blocks, so there are actually `203` combinations, and they are
/// numbered from `0` to `202`, called `type_id`.
/// According to the number of blocks in the layout, you can use the following
/// formula to get an intermediate value `flag`, and arrange the flags in `203` cases
/// from small to large to get the `type_id` value. Similarly, `type_id` can also be
/// reversed to get the number of blocks, which are one by one corresponding.
///
/// flag = 0xxx | 0xxx | xxxx (12-bit)
/// (n_1x2 + n_2x1) | (n_2x1) | (n_1x1)
/// (0 ~ 7) | (0 ~ 7) | (0 ~ 14)
///
/// => flag = ((n_1x2 + n_2x1) << 8) | (n_2x1 << 4) | (n_1x1)
///
/// Using the table lookup method, the `type_id` of any case can be obtained within
/// O(1), which is encapsulated in `GroupType`.
/// Since the `type_id` cannot change when moving, all cases belonging to the same
/// `type_id` must be divided into different groups (of course there may be only one).
/// For a group, list the CommonCodes of all its cases, the smallest of which is called
/// the group's `seed`. List all the groups under the same `type_id`, and arrange them
/// from large to small, and arrange the groups of the same size from small to large
/// according to the `seed`, and start numbering from `0` to get the `group_id`.
/// All cases of the same group will have the same `type_id` and `group_id`, that is
/// to say, for cases with the same two values, there must be a reachable path for them,
/// otherwise they will never be reachable. Arrange the CommonCodes of all cases in
/// the group from small to large, and start numbering from 0 to get `group_index`,
/// which will uniquely determine a legal layout. Use the following method to express.
///
/// {type_id}-{group_id}-{group_index}
///
/// Eg1: 1A9BF0C00 -> `169-1-7472`
/// Eg2: 4FEA13400 -> `164-0-30833`
/// The range of `type_id` is [0, 203), the maximum `group_id` is `2652` (there are
/// 2653 groups when `type_id` is 164), the maximum `group_index` is `964655` (there
/// are 964656 cases when `type_id` is 58 and `group_id` is 0). Therefore, these three
/// numbers meet the following range requirements.
///
/// type_id < 203 | group_id < 2653 | group_index < 964656
/// (8-bit ~ 256) | (12-bit ~ 4096) | (20-bit ~ 1048576)
#include <cstdint>
#include "raw_code.h"
#include "common_code.h"

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