|
@ -15,6 +15,9 @@ cache_t cache[16]; |
|
|
#define MOVE_LEFT (next_addr = addr + LEFT) |
|
|
#define MOVE_LEFT (next_addr = addr + LEFT) |
|
|
#define MOVE_RIGHT (next_addr = addr + RIGHT) |
|
|
#define MOVE_RIGHT (next_addr = addr + RIGHT) |
|
|
|
|
|
|
|
|
|
|
|
#define TOP_LIMIT(ADDR) (addr >= ADDR * 3) |
|
|
|
|
|
#define BOTTOM_LIMIT(ADDR) (addr <= ADDR * 3) |
|
|
|
|
|
|
|
|
#define release_1x1(_filter) { \ |
|
|
#define release_1x1(_filter) { \ |
|
|
cache_t next_case = { \ |
|
|
cache_t next_case = { \ |
|
|
.code = code & ~(F_1x1 << addr) | (C_1x1 << next_addr), \ |
|
|
.code = code & ~(F_1x1 << addr) | (C_1x1 << next_addr), \ |
|
@ -84,10 +87,10 @@ void move_1x1(uint64_t code, int addr) { |
|
|
int next_addr; // address after block moved
|
|
|
int next_addr; // address after block moved
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
|
|
|
|
|
|
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) { |
|
|
if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x1)) { |
|
|
release_1x1(UP) // 1x1 block move up
|
|
|
release_1x1(UP) // 1x1 block move up
|
|
|
} |
|
|
} |
|
|
if (ALLOW_DOWN && addr <= 15 * 3 && !(code >> MOVE_DOWN & F_1x1)) { |
|
|
if (ALLOW_DOWN && BOTTOM_LIMIT(15) && !(code >> MOVE_DOWN & F_1x1)) { |
|
|
release_1x1(DOWN) // 1x1 block move down
|
|
|
release_1x1(DOWN) // 1x1 block move down
|
|
|
} |
|
|
} |
|
|
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { |
|
|
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { |
|
@ -112,10 +115,10 @@ void move_1x2(uint64_t code, int addr) { |
|
|
int next_addr; // address after block moved
|
|
|
int next_addr; // address after block moved
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
|
|
|
|
|
|
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) { |
|
|
if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x2)) { |
|
|
release_1x2(UP) // 1x2 block move up
|
|
|
release_1x2(UP) // 1x2 block move up
|
|
|
} |
|
|
} |
|
|
if (ALLOW_DOWN && addr <= 14 * 3 && !(code >> MOVE_DOWN & F_1x2)) { |
|
|
if (ALLOW_DOWN && BOTTOM_LIMIT(14) && !(code >> MOVE_DOWN & F_1x2)) { |
|
|
release_1x2(DOWN) // 1x2 block move down
|
|
|
release_1x2(DOWN) // 1x2 block move down
|
|
|
} |
|
|
} |
|
|
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { |
|
|
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { |
|
@ -140,10 +143,10 @@ void move_2x1(uint64_t code, int addr) { |
|
|
int next_addr; // address after block moved
|
|
|
int next_addr; // address after block moved
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
|
|
|
|
|
|
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) { |
|
|
if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x1)) { |
|
|
release_2x1(UP) // 2x1 block move up
|
|
|
release_2x1(UP) // 2x1 block move up
|
|
|
} |
|
|
} |
|
|
if (ALLOW_DOWN && addr <= 11 * 3 && !(code >> MOVE_DOWN & F_1x1_D)) { |
|
|
if (ALLOW_DOWN && BOTTOM_LIMIT(11) && !(code >> MOVE_DOWN & F_1x1_D)) { |
|
|
release_2x1(DOWN) // 2x1 block move down
|
|
|
release_2x1(DOWN) // 2x1 block move down
|
|
|
} |
|
|
} |
|
|
if (ALLOW_LEFT && (addr & 0x3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { |
|
|
if (ALLOW_LEFT && (addr & 0x3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { |
|
@ -155,7 +158,6 @@ void move_2x1(uint64_t code, int addr) { |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void move_2x2(uint64_t code, int addr) { |
|
|
void move_2x2(uint64_t code, int addr) { |
|
|
cache_size = 1; |
|
|
cache_size = 1; |
|
|
cache[0].code = code; |
|
|
cache[0].code = code; |
|
@ -169,10 +171,10 @@ void move_2x2(uint64_t code, int addr) { |
|
|
int next_addr; // address after block moved
|
|
|
int next_addr; // address after block moved
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
int filter = cache[current++].filter; // case filter
|
|
|
|
|
|
|
|
|
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) { |
|
|
if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x2)) { |
|
|
release_2x2(UP) // 2x2 block move up
|
|
|
release_2x2(UP) // 2x2 block move up
|
|
|
} |
|
|
} |
|
|
if (ALLOW_DOWN && addr <= 10 * 3 && !(code >> MOVE_DOWN & F_1x2_D)) { |
|
|
if (ALLOW_DOWN && BOTTOM_LIMIT(10) && !(code >> MOVE_DOWN & F_1x2_D)) { |
|
|
release_2x2(DOWN) // 2x2 block move down
|
|
|
release_2x2(DOWN) // 2x2 block move down
|
|
|
} |
|
|
} |
|
|
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { |
|
|
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { |
|
|