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feat: `TOP_LIMIT` and `BOTTOM_LIMIT` macro in core

legacy
Dnomd343 2 years ago
parent
commit
6c879f31d6
  1. 20
      src/core_demo.cc

20
src/core_demo.cc

@ -15,6 +15,9 @@ cache_t cache[16];
#define MOVE_LEFT (next_addr = addr + LEFT) #define MOVE_LEFT (next_addr = addr + LEFT)
#define MOVE_RIGHT (next_addr = addr + RIGHT) #define MOVE_RIGHT (next_addr = addr + RIGHT)
#define TOP_LIMIT(ADDR) (addr >= ADDR * 3)
#define BOTTOM_LIMIT(ADDR) (addr <= ADDR * 3)
#define release_1x1(_filter) { \ #define release_1x1(_filter) { \
cache_t next_case = { \ cache_t next_case = { \
.code = code & ~(F_1x1 << addr) | (C_1x1 << next_addr), \ .code = code & ~(F_1x1 << addr) | (C_1x1 << next_addr), \
@ -84,10 +87,10 @@ void move_1x1(uint64_t code, int addr) {
int next_addr; // address after block moved int next_addr; // address after block moved
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) { if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x1)) {
release_1x1(UP) // 1x1 block move up release_1x1(UP) // 1x1 block move up
} }
if (ALLOW_DOWN && addr <= 15 * 3 && !(code >> MOVE_DOWN & F_1x1)) { if (ALLOW_DOWN && BOTTOM_LIMIT(15) && !(code >> MOVE_DOWN & F_1x1)) {
release_1x1(DOWN) // 1x1 block move down release_1x1(DOWN) // 1x1 block move down
} }
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) {
@ -112,10 +115,10 @@ void move_1x2(uint64_t code, int addr) {
int next_addr; // address after block moved int next_addr; // address after block moved
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) { if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x2)) {
release_1x2(UP) // 1x2 block move up release_1x2(UP) // 1x2 block move up
} }
if (ALLOW_DOWN && addr <= 14 * 3 && !(code >> MOVE_DOWN & F_1x2)) { if (ALLOW_DOWN && BOTTOM_LIMIT(14) && !(code >> MOVE_DOWN & F_1x2)) {
release_1x2(DOWN) // 1x2 block move down release_1x2(DOWN) // 1x2 block move down
} }
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) {
@ -140,10 +143,10 @@ void move_2x1(uint64_t code, int addr) {
int next_addr; // address after block moved int next_addr; // address after block moved
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) { if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x1)) {
release_2x1(UP) // 2x1 block move up release_2x1(UP) // 2x1 block move up
} }
if (ALLOW_DOWN && addr <= 11 * 3 && !(code >> MOVE_DOWN & F_1x1_D)) { if (ALLOW_DOWN && BOTTOM_LIMIT(11) && !(code >> MOVE_DOWN & F_1x1_D)) {
release_2x1(DOWN) // 2x1 block move down release_2x1(DOWN) // 2x1 block move down
} }
if (ALLOW_LEFT && (addr & 0x3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { if (ALLOW_LEFT && (addr & 0x3) != 0 && !(code >> MOVE_LEFT & F_2x1)) {
@ -155,7 +158,6 @@ void move_2x1(uint64_t code, int addr) {
} }
} }
void move_2x2(uint64_t code, int addr) { void move_2x2(uint64_t code, int addr) {
cache_size = 1; cache_size = 1;
cache[0].code = code; cache[0].code = code;
@ -169,10 +171,10 @@ void move_2x2(uint64_t code, int addr) {
int next_addr; // address after block moved int next_addr; // address after block moved
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) { if (ALLOW_UP && TOP_LIMIT(4) && !(code >> MOVE_UP & F_1x2)) {
release_2x2(UP) // 2x2 block move up release_2x2(UP) // 2x2 block move up
} }
if (ALLOW_DOWN && addr <= 10 * 3 && !(code >> MOVE_DOWN & F_1x2_D)) { if (ALLOW_DOWN && BOTTOM_LIMIT(10) && !(code >> MOVE_DOWN & F_1x2_D)) {
release_2x2(DOWN) // 2x2 block move down release_2x2(DOWN) // 2x2 block move down
} }
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_2x1)) {

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