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perf: negative in direction constant

master
Dnomd343 2 years ago
parent
commit
ae6d440071
  1. 40
      src/core_demo.cc

40
src/core_demo.cc

@ -5,10 +5,10 @@
int cache_size; int cache_size;
cache_t cache[16]; cache_t cache[16];
#define ALLOW_UP (filter != UP) #define ALLOW_UP (filter != -UP)
#define ALLOW_DOWN (filter != DOWN) #define ALLOW_DOWN (filter != -DOWN)
#define ALLOW_LEFT (filter != LEFT) #define ALLOW_LEFT (filter != -LEFT)
#define ALLOW_RIGHT (filter != RIGHT) #define ALLOW_RIGHT (filter != -RIGHT)
#define MOVE_UP (next_addr = addr + UP) #define MOVE_UP (next_addr = addr + UP)
#define MOVE_DOWN (next_addr = addr + DOWN) #define MOVE_DOWN (next_addr = addr + DOWN)
@ -85,16 +85,16 @@ void move_1x1(uint64_t code, int addr) {
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) { if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) {
release_1x1(-UP) // 1x1 block move up release_1x1(UP) // 1x1 block move up
} }
if (ALLOW_DOWN && addr <= 15 * 3 && !(code >> MOVE_DOWN & F_1x1)) { if (ALLOW_DOWN && addr <= 15 * 3 && !(code >> MOVE_DOWN & F_1x1)) {
release_1x1(-DOWN) // 1x1 block move down release_1x1(DOWN) // 1x1 block move down
} }
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) {
release_1x1(-LEFT) // 1x1 block move left release_1x1(LEFT) // 1x1 block move left
} }
if (ALLOW_RIGHT && (addr & 3) != 1 && !(code >> MOVE_RIGHT & F_1x1)) { if (ALLOW_RIGHT && (addr & 3) != 1 && !(code >> MOVE_RIGHT & F_1x1)) {
release_1x1(-RIGHT) // 1x1 block move right release_1x1(RIGHT) // 1x1 block move right
} }
} }
} }
@ -113,16 +113,16 @@ void move_1x2(uint64_t code, int addr) {
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) { if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) {
release_1x2(-UP) // 1x2 block move up release_1x2(UP) // 1x2 block move up
} }
if (ALLOW_DOWN && addr <= 14 * 3 && !(code >> MOVE_DOWN & F_1x2)) { if (ALLOW_DOWN && addr <= 14 * 3 && !(code >> MOVE_DOWN & F_1x2)) {
release_1x2(-DOWN) // 1x2 block move down release_1x2(DOWN) // 1x2 block move down
} }
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) { if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_1x1)) {
release_1x2(-LEFT) // 1x2 block move left release_1x2(LEFT) // 1x2 block move left
} }
if (ALLOW_RIGHT && (addr & 3) != 2 && !(code >> MOVE_RIGHT & F_1x1_R)) { if (ALLOW_RIGHT && (addr & 3) != 2 && !(code >> MOVE_RIGHT & F_1x1_R)) {
release_1x2(-RIGHT) // 1x2 block move right release_1x2(RIGHT) // 1x2 block move right
} }
} }
} }
@ -141,16 +141,16 @@ void move_2x1(uint64_t code, int addr) {
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) { if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x1)) {
release_2x1(-UP) // 2x1 block move up release_2x1(UP) // 2x1 block move up
} }
if (ALLOW_DOWN && addr <= 11 * 3 && !(code >> MOVE_DOWN & F_1x1_D)) { if (ALLOW_DOWN && addr <= 11 * 3 && !(code >> MOVE_DOWN & F_1x1_D)) {
release_2x1(-DOWN) // 2x1 block move down release_2x1(DOWN) // 2x1 block move down
} }
if (ALLOW_LEFT && (addr & 0x3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { if (ALLOW_LEFT && (addr & 0x3) != 0 && !(code >> MOVE_LEFT & F_2x1)) {
release_2x1(-LEFT) // 2x1 block move left release_2x1(LEFT) // 2x1 block move left
} }
if (ALLOW_RIGHT && (addr & 0x3) != 1 && !(code >> MOVE_RIGHT & F_2x1)) { if (ALLOW_RIGHT && (addr & 0x3) != 1 && !(code >> MOVE_RIGHT & F_2x1)) {
release_2x1(-RIGHT) // 2x1 block move right release_2x1(RIGHT) // 2x1 block move right
} }
} }
} }
@ -170,16 +170,16 @@ void move_2x2(uint64_t code, int addr) {
int filter = cache[current++].filter; // case filter int filter = cache[current++].filter; // case filter
if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) { if (ALLOW_UP && addr >= 4 * 3 && !(code >> MOVE_UP & F_1x2)) {
release_2x2(-UP) // 2x2 block move up release_2x2(UP) // 2x2 block move up
} }
if (ALLOW_DOWN && addr <= 10 * 3 && !(code >> MOVE_DOWN & F_1x2_D)) { if (ALLOW_DOWN && addr <= 10 * 3 && !(code >> MOVE_DOWN & F_1x2_D)) {
release_2x2(-DOWN) // 2x2 block move down release_2x2(DOWN) // 2x2 block move down
} }
if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_2x1)) { if (ALLOW_LEFT && (addr & 3) != 0 && !(code >> MOVE_LEFT & F_2x1)) {
release_2x2(-LEFT) // 2x2 block move left release_2x2(LEFT) // 2x2 block move left
} }
if (ALLOW_RIGHT && (addr & 3) != 2 && !(code >> MOVE_RIGHT & F_2x1_R)) { if (ALLOW_RIGHT && (addr & 3) != 2 && !(code >> MOVE_RIGHT & F_2x1_R)) {
release_2x2(-RIGHT) // 2x2 block move right release_2x2(RIGHT) // 2x2 block move right
} }
} }
} }

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