#include "common.h" #include "all_cases.h" std::mutex AllCases::building; bool AllCases::available = false; std::vector AllCases::data[]; const std::vector (&AllCases::fetch())[16] { // get all cases content if (status() != AVAILABLE) { AllCases::build(); // all cases initialize } return AllCases::data; // return const ref } AllCases::Status AllCases::status() { // get all cases status if (AllCases::available) { return AVAILABLE; // all cases already built } if (!AllCases::building.try_lock()) { // fail to lock mutex return BUILDING; // another thread working } AllCases::building.unlock(); // release mutex return NO_INIT; } void AllCases::build() { // ensure that all cases available if (!AllCases::available) { if (AllCases::building.try_lock()) { // mutex lock success build_data(); // start build process AllCases::available = true; // set available flag } else { AllCases::building.lock(); // blocking waiting } AllCases::building.unlock(); } } void AllCases::build_data() { // find all cases const auto &basic_ranges = BasicRanges::fetch(); for (uint32_t head = 0; head < 15; ++head) { // address of 2x2 block if ((head & 0b11) == 0b11) { ++head; // skip invalid address } /// head -> 0/1/2 / 4/5/6 / 8/9/10 / 12/13/14 data[head].reserve(ALL_CASES_SIZE[head]); // memory pre-allocated for (auto index = 0; index < basic_ranges.size(); ++index) { uint32_t broken = check_case(head, basic_ranges[index]); // check and get broken address auto range_rev = Common::range_reverse(basic_ranges[index]); // reversed range if (broken) { // invalid case auto delta = (uint32_t)1 << (32 - broken * 2); // this <--delta--> next possible range auto next_min = (range_rev & ~(delta - 1)) + delta; while (Common::range_reverse(basic_ranges[++index]) < next_min); // located next range --index; } else { AllCases::data[head].emplace_back(range_rev); // release valid cases } } } } int AllCases::check_case(uint32_t head, uint32_t range) { // check the head and range constexpr uint32_t M_1x1 = 0b1; constexpr uint32_t M_1x2 = 0b11; constexpr uint32_t M_2x1 = 0b10001; constexpr uint32_t M_2x2 = 0b110011; int block_num = 1; uint32_t cache = M_2x2 << head; // fill 2x2 block for (int addr = 0; range; range >>= 2, ++block_num) { // traverse every 2-bits while (cache >> addr & 0b1) { ++addr; // search next not filled block } switch (range & 0b11) { case 0b00: // space case 0b11: // 1x1 block cache |= M_1x1 << addr; // fill space or 1x1 block break; case 0b10: // 2x1 block if (addr > 15 || cache >> (addr + 4) & 0b1) { // invalid address return block_num; // broken block number } cache |= M_2x1 << addr; // fill 2x1 block break; case 0b01: // 1x2 block if ((addr & 0b11) == 0b11 || cache >> (addr + 1) & 0b1) { // invalid address return block_num; // broken block number } cache |= M_1x2 << addr; // fill 1x2 block break; } } return 0; // pass check }