mirror of https://github.com/dnomd343/klotski.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
141 lines
4.8 KiB
141 lines
4.8 KiB
#include <algorithm>
|
|
#include "common.h"
|
|
#include "basic_ranges.h"
|
|
|
|
std::mutex BasicRanges::basic_ranges_building;
|
|
std::vector<uint32_t> BasicRanges::basic_ranges;
|
|
bool BasicRanges::basic_ranges_available = false;
|
|
|
|
inline uint32_t binary_count(uint32_t bin) { // get number of non-zero bits
|
|
bin -= (bin >> 1) & 0x55555555;
|
|
bin = (bin & 0x33333333) + ((bin >> 2) & 0x33333333);
|
|
bin = ((bin >> 4) + bin) & 0x0F0F0F0F;
|
|
bin += bin >> 8;
|
|
bin += bin >> 16;
|
|
return bin & 0b111111;
|
|
}
|
|
|
|
void BasicRanges::generate_ranges(int n1, int n2, int n3, int n4) {
|
|
int len, limit;
|
|
constexpr uint32_t M_01 = 0b01 << 30;
|
|
constexpr uint32_t M_10 = 0b10 << 30;
|
|
constexpr uint32_t M_11 = 0b11 << 30;
|
|
std::vector<uint32_t> cache_1, cache_2;
|
|
|
|
len = n1 + n2;
|
|
limit = 0b1 << len;
|
|
for (uint32_t bin = 0; bin < limit; ++bin) {
|
|
if (binary_count(bin) != n2) { // skip binary without `n2` non-zero bits
|
|
continue;
|
|
}
|
|
uint32_t range = 0;
|
|
for (int i = 0; i < len; ++i) { // generate range base on binary value
|
|
range >>= 2;
|
|
if ((bin >> i) & 0b1) { // non-zero bit
|
|
range |= M_01; // 01000...
|
|
}
|
|
}
|
|
cache_1.emplace_back(range); // insert into first layer
|
|
}
|
|
|
|
len += n3;
|
|
limit <<= n3;
|
|
for (uint32_t bin = 0; bin < limit; ++bin) {
|
|
if (binary_count(bin) != n3) { // skip binary without `n3` non-zero bits
|
|
continue;
|
|
}
|
|
for (uint32_t base : cache_1) { // traverse first layer
|
|
uint32_t range = 0;
|
|
for (int i = 0; i < len; ++i) { // generate range base on binary value
|
|
if ((bin >> i) & 0b1) { // non-zero bit
|
|
(range >>= 2) |= M_10; // 10000...
|
|
continue;
|
|
}
|
|
(range >>= 2) |= base & M_11;
|
|
base <<= 2;
|
|
}
|
|
cache_2.emplace_back(range); // insert into second layer
|
|
}
|
|
}
|
|
|
|
len += n4;
|
|
limit <<= n4;
|
|
for (uint32_t bin = 0; bin < limit; ++bin) {
|
|
if (binary_count(bin) != n4) { // skip binary without `n4` non-zero bits
|
|
continue;
|
|
}
|
|
for (uint32_t base : cache_2) { // traverse second layer
|
|
uint32_t range = 0;
|
|
for (int i = 0; i < len; ++i) { // generate range base on binary value
|
|
if ((bin >> i) & 0b1) { // non-zero bit
|
|
(range >>= 2) |= M_11; // 11000...
|
|
continue;
|
|
}
|
|
(range >>= 2) |= base & M_11;
|
|
base <<= 2;
|
|
}
|
|
basic_ranges.emplace_back(range); // insert into release ranges
|
|
}
|
|
}
|
|
}
|
|
|
|
#include <thread>
|
|
#include <iostream>
|
|
|
|
void BasicRanges::build_basic_ranges() {
|
|
|
|
std::cout << std::this_thread::get_id() << " enter build function" << std::endl;
|
|
|
|
if (basic_ranges_available) {
|
|
std::cout << std::this_thread::get_id() << " data already built -> skip" << std::endl;
|
|
return; // basic ranges already built
|
|
}
|
|
|
|
if (basic_ranges_building.try_lock()) { // lock success -> not building
|
|
|
|
std::cout << std::this_thread::get_id() << " try lock success -> start build process" << std::endl;
|
|
|
|
|
|
// AllCases::basic_ranges.emplace_back(0);
|
|
// AllCases::basic_ranges.emplace_back(1);
|
|
// AllCases::basic_ranges.emplace_back(2);
|
|
// sleep(2); // assume using a lot of time
|
|
|
|
for (int n = 0; n <= 7; ++n) { // number of 1x2 and 2x1 block -> 0 ~ 7
|
|
for (int n_2x1 = 0; n_2x1 <= n; ++n_2x1) { // number of 2x1 block -> 0 ~ n
|
|
for (int n_1x1 = 0; n_1x1 <= (14 - n * 2); ++n_1x1) { // number of 1x1 block -> 0 ~ (14 - 2n)
|
|
int n_1x2 = n - n_2x1;
|
|
int n_space = 16 - n * 2 - n_1x1;
|
|
/// 0x0 -> 00 | 1x2 -> 01 | 2x1 -> 10 | 1x1 -> 11
|
|
generate_ranges(n_space, n_1x2, n_2x1, n_1x1); // generate target ranges
|
|
}
|
|
}
|
|
}
|
|
|
|
std::sort(basic_ranges.begin(), basic_ranges.end()); // sort basic ranges
|
|
for (uint32_t &range : basic_ranges) {
|
|
range = Common::range_reverse(range); // range reverse
|
|
}
|
|
|
|
|
|
basic_ranges_available = true; // enable available flag
|
|
|
|
std::cout << std::this_thread::get_id() << " build complete -> continue" << std::endl;
|
|
|
|
} else { // another thread building
|
|
|
|
std::cout << std::this_thread::get_id() << " another thread building -> wait" << std::endl;
|
|
basic_ranges_building.lock(); // blocking wait
|
|
|
|
}
|
|
std::cout << std::this_thread::get_id() << " work complete -> unlock" << std::endl;
|
|
basic_ranges_building.unlock();
|
|
|
|
}
|
|
|
|
const std::vector<uint32_t>* BasicRanges::get_basic_ranges() {
|
|
if (basic_ranges.empty()) {
|
|
build_basic_ranges(); // basic ranges initialize
|
|
}
|
|
return &basic_ranges;
|
|
}
|
|
|