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feat: assets support multiple sources, ref #3

dev
Dnomd343 2 years ago
parent
commit
2411fe494c
  1. 3
      include/loader/loader.h
  2. 30
      include/utils/assets.h
  3. 70
      src/cleardns.c
  4. 16
      src/loader/loader.c
  5. 127
      src/utils/assets.c

3
include/loader/loader.h

@ -15,7 +15,8 @@ struct cleardns {
overture *diverter;
adguard *filter;
crontab *crond;
assets *resource;
// TODO: update assets ptr
// assets *resource;
};
extern struct cleardns loader;

30
include/utils/assets.h

@ -2,13 +2,31 @@
#define ASSETS_H_
typedef struct {
char **update_file;
char **update_url;
} assets;
char *file; // string
char **sources; // string list
} asset;
assets* assets_init();
void assets_free(assets *info);
void assets_load(assets *info);
asset* asset_init(const char *name);
//void asset_add_src(asset *res, const char *src);
asset** assets_init();
void assets_append(asset ***asset_list, asset *res);
void assets_free(asset **asset_list);
//void asset_free(asset *res);
uint32_t assets_size(asset **asset_list);
void assets_dump(asset **asset_list);
//typedef struct {
// char **update_file;
// char **update_url;
//} assets;
//assets* assets_init();
//void assets_free(assets *info);
//void assets_load(assets *info);
void assets_extract();

70
src/cleardns.c

@ -87,14 +87,14 @@ void cleardns() { // cleardns service
log_info("Start loading process");
process_list_init();
assets_load(loader.resource);
// assets_load(loader.resource);
process_list_append(dnsproxy_load("Domestic", loader.domestic, "domestic.json"));
process_list_append(dnsproxy_load("Foreign", loader.foreign, "foreign.json"));
process_list_append(overture_load(loader.diverter, "overture.json"));
overture_free(loader.diverter);
dnsproxy_free(loader.domestic);
dnsproxy_free(loader.foreign);
assets_free(loader.resource);
// assets_free(loader.resource);
if (loader.crond != NULL) {
process_list_append(crontab_load(loader.crond)); // free crontab struct later
}
@ -119,23 +119,69 @@ void cleardns() { // cleardns service
int main(int argc, char *argv[]) {
char **demo = string_list_init();
LOG_LEVEL = LOG_DEBUG;
string_list_append(&demo, "item 1");
string_list_append(&demo, "item 2");
string_list_append(&demo, "item 3");
string_list_append(&demo, "item 4");
string_list_append(&demo, "item 5");
asset *res_1 = asset_init("demo 1");
asset *res_2 = asset_init("demo 2");
asset *res_3 = asset_init("demo 3");
char *tmp = string_list_dump(demo);
log_warn("dump -> %s", tmp);
string_list_append(&res_1->sources, "item a1");
string_list_append(&res_1->sources, "item a2");
string_list_append(&res_1->sources, "item a3");
// asset_add_src(res_1, "item a1");
// asset_add_src(res_1, "item a2");
// asset_add_src(res_1, "item a3");
string_list_append(&res_2->sources, "item b1");
string_list_append(&res_2->sources, "item b2");
// asset_add_src(res_2, "item b1");
// asset_add_src(res_2, "item b2");
string_list_append(&res_3->sources, "item c1");
// asset_add_src(res_3, "item c1");
asset **res = assets_init();
log_info("res init size: %d", assets_size(res));
assets_append(&res, res_1);
assets_append(&res, res_2);
assets_append(&res, res_3);
log_info("res size: %d", assets_size(res));
assets_dump(res);
// asset_free(res_1);
// asset_free(res_2);
// asset_free(res_3);
assets_free(res);
// char **res_1 = string_list_init();
// char **res_2 = string_list_init();
// char **res_3 = string_list_init();
//
// string_list_append(&res_1, "item a1");
// string_list_append(&res_1, "item a2");
// string_list_append(&res_1, "item a3");
//
// string_list_append(&res_2, "item b1");
// string_list_append(&res_2, "item b2");
//
// string_list_append(&res_3, "item c");
// char *tmp = string_list_dump(demo);
// log_warn("dump -> %s", tmp);
// assets_log_init(TRUE);
assets_log_init(FALSE);
rust_assets_update("test.txt", demo, ASSETS_DIR);
// rust_assets_update("test.txt", demo, ASSETS_DIR);
string_list_free(demo);
// string_list_free(demo);
log_warn("test end");
exit(0);

16
src/loader/loader.c

@ -127,12 +127,13 @@ crontab* load_crond(cleardns_config *config) {
return crond;
}
assets* load_assets(cleardns_config *config) {
assets *resource = assets_init();
string_list_update(&resource->update_file, config->assets.update_file);
string_list_update(&resource->update_url, config->assets.update_url);
return resource;
}
// TODO: new assets manager
//assets* load_assets(cleardns_config *config) {
// assets *resource = assets_init();
// string_list_update(&resource->update_file, config->assets.update_file);
// string_list_update(&resource->update_url, config->assets.update_url);
// return resource;
//}
void load_config(const char *config_file) { // parser and load cleardns configure
cleardns_config *config = config_init();
@ -161,7 +162,8 @@ void load_config(const char *config_file) { // parser and load cleardns configur
loader.crond = load_crond(config);
log_debug("Crond options parser success");
loader.resource = load_assets(config);
// TODO: update assets loader
// loader.resource = load_assets(config);
log_debug("Assets options parser success");
loader.script = string_list_init();

127
src/utils/assets.c

@ -8,59 +8,112 @@
#include "structure.h"
#include "assets.h"
assets update;
//assets update;
void assets_update();
void assets_dump(assets *info);
//void assets_update();
//void assets_dump(assets *info);
void extract(const char *file);
void assets_free(assets *info) { // free assets mapping
string_list_free(info->update_file);
string_list_free(info->update_url);
free(info);
//void assets_free(assets *info) { // free assets mapping
// string_list_free(info->update_file);
// string_list_free(info->update_url);
// free(info);
//}
//assets* assets_init() { // init assets mapping
// assets *info = (assets *)malloc(sizeof(assets));
// info->update_file = string_list_init();
// info->update_url = string_list_init();
// return info;
//}
asset* asset_init(const char *name) { // init asset item
asset *res = (asset *)malloc(sizeof(asset));
res->file = strdup(name);
res->sources = string_list_init(); // with multi sources
return res;
}
assets* assets_init() { // init assets mapping
assets *info = (assets *)malloc(sizeof(assets));
info->update_file = string_list_init();
info->update_url = string_list_init();
return info;
//void asset_add_src(asset *res, const char *src) { // append source for asset item
// string_list_append(&res->sources, src);
//}
//
//void asset_free(asset *res) { // free asset item
// string_list_free(res->sources);
// free(res->file);
// free(res);
//}
asset** assets_init() { // init assets list
asset **asset_list = (asset **)malloc(sizeof(asset *));
*asset_list = NULL; // list end sign
return asset_list;
}
void assets_dump(assets *info) { // show assets mapping in debug log
for (char **file = info->update_file; *file != NULL; ++file) {
char **url = file - info->update_file + info->update_url;
log_info("Asset `%s` -> %s", *file, *url);
void assets_free(asset **asset_list) {
for (asset **res = asset_list; *res != NULL; ++res) {
string_list_free((*res)->sources);
free((*res)->file);
free(*res);
}
free(asset_list);
}
void assets_load(assets *info) { // load assets mapping
update.update_file = string_list_init();
update.update_url = string_list_init();
string_list_update(&update.update_file, info->update_file);
string_list_update(&update.update_url, info->update_url);
signal(SIGALRM, assets_update); // receive SIGALRM signal
assets_dump(&update);
uint32_t assets_size(asset **asset_list) { // get size of asset list
uint32_t num = 0;
while(asset_list[num++] != NULL); // get list size
return num - 1;
}
void assets_update() { // update all assets
if (!string_list_len(update.update_file)) { // empty assets mapping
log_info("Skip update assets");
return;
void assets_dump(asset **asset_list) {
for (asset **res = asset_list; *res != NULL; ++res) { // iterate over each item
char *sources = string_list_dump((*res)->sources);
log_info("Asset item `%s` -> %s", (*res)->file, sources);
free(sources);
}
log_info("Start assets update");
for (char **file = update.update_file; *file != NULL; ++file) {
char **url = file - update.update_file + update.update_url;
char *asset_file = string_join(ASSETS_DIR, *file);
log_info("Update asset `%s` -> %s", asset_file, *url);
download_file(asset_file, *url); // download asset from url
free(asset_file);
}
log_info("Restart overture");
run_command("pgrep overture | xargs kill"); // restart overture
log_info("Assets update complete");
void assets_append(asset ***asset_list, asset *res) { // append asset item for asset list
uint32_t len = assets_size(*asset_list);
*asset_list = (asset **)realloc(*asset_list, sizeof(asset *) * (len + 2)); // extend asset list
(*asset_list)[len] = res;
(*asset_list)[len + 1] = NULL; // list end sign
}
//void assets_dump(assets *info) { // show assets mapping in debug log
// for (char **file = info->update_file; *file != NULL; ++file) {
// char **url = file - info->update_file + info->update_url;
// log_info("Asset `%s` -> %s", *file, *url);
// }
//}
//void assets_load(assets *info) { // load assets mapping
// update.update_file = string_list_init();
// update.update_url = string_list_init();
// string_list_update(&update.update_file, info->update_file);
// string_list_update(&update.update_url, info->update_url);
// signal(SIGALRM, assets_update); // receive SIGALRM signal
// assets_dump(&update);
//}
//void assets_update() { // update all assets
// if (!string_list_len(update.update_file)) { // empty assets mapping
// log_info("Skip update assets");
// return;
// }
// log_info("Start assets update");
// for (char **file = update.update_file; *file != NULL; ++file) {
// char **url = file - update.update_file + update.update_url;
// char *asset_file = string_join(ASSETS_DIR, *file);
// log_info("Update asset `%s` -> %s", asset_file, *url);
// download_file(asset_file, *url); // download asset from url
// free(asset_file);
// }
// log_info("Restart overture");
// run_command("pgrep overture | xargs kill"); // restart overture
// log_info("Assets update complete");
//}
void assets_extract() { // init assets and load update process
log_info("Start loading assets");
create_folder(ASSETS_DIR);

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