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VERSION 5.00
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Begin VB.Form Form_Game
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AutoRedraw = -1 'True
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BorderStyle = 1 'Fixed Single
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Caption = "HRD Game v2.1 by Dnomd343"
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ClientHeight = 7305
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ClientLeft = 45
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ClientTop = 690
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ClientWidth = 7290
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Icon = "Form_Game.frx":0000
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LinkTopic = "Form1"
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MaxButton = 0 'False
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MinButton = 0 'False
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MouseIcon = "Form_Game.frx":19442
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ScaleHeight = 7305
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ScaleWidth = 7290
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StartUpPosition = 2 '��Ļ����
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Begin VB.Frame Frame_Analyse
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Caption = "����"
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Height = 1335
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Left = 5640
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TabIndex = 3
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Top = 5760
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Width = 1575
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Begin VB.CommandButton Command_Detail
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Caption = "��ϸ����"
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Height = 495
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Left = 120
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TabIndex = 14
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Top = 720
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Width = 1335
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End
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Begin VB.CommandButton Command_Solution
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Caption = "���ٲ��ⷨ"
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Height = 495
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Left = 120
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TabIndex = 13
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Top = 240
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Width = 1335
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End
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End
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Begin VB.Frame Frame_Game
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Caption = "��Ϸ"
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Height = 2295
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Left = 5640
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TabIndex = 2
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Top = 3360
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Width = 1575
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Begin VB.CommandButton Command_Reset
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Caption = "���¿�ʼ"
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Height = 495
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Left = 120
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TabIndex = 12
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Top = 1680
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Width = 1335
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End
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Begin VB.CommandButton Command_Prompt
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Caption = "��ʾ��һ��"
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Height = 495
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Left = 120
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TabIndex = 11
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Top = 1200
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Width = 1335
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End
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Begin VB.CommandButton Command_Reduction_Snapshot
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Caption = "��ԭ����"
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Height = 495
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Left = 120
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TabIndex = 10
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Top = 720
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Width = 1335
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End
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Begin VB.CommandButton Command_Create_Snapshot
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Caption = "��������"
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Height = 495
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Left = 120
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TabIndex = 9
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Top = 240
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Width = 1335
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End
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End
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Begin VB.Frame Frame_Favourite
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Caption = "�ղ�"
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Height = 1335
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Left = 5640
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TabIndex = 1
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Top = 1920
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Width = 1575
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Begin VB.CommandButton Command_Add_Favourite
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Caption = "�����ղ�"
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Height = 495
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Left = 120
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TabIndex = 8
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Top = 720
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Width = 1335
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End
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Begin VB.CommandButton Command_Favourite
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Caption = "�ҵ��ղ�"
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Height = 495
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Left = 120
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TabIndex = 7
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Top = 240
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Width = 1335
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End
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End
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Begin VB.Frame Frame_Start
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Caption = "��ʼ"
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Height = 1815
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Left = 5640
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TabIndex = 0
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Top = 0
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Width = 1575
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Begin VB.CommandButton Command_Rand_Case
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Caption = "�������ɲ���"
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Height = 495
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Left = 120
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TabIndex = 6
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Top = 1200
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Width = 1335
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End
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Begin VB.CommandButton Command_Select_Case
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Caption = "ѡ�䲼��"
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Height = 495
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Left = 120
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TabIndex = 5
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Top = 720
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Width = 1335
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End
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Begin VB.CommandButton Command_Create_Case
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Caption = "�Զ��岼��"
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Height = 495
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Left = 120
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TabIndex = 4
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Top = 240
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Width = 1335
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End
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End
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Begin VB.Timer Timer_Layout
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Interval = 300
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Left = 0
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Top = 0
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End
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Begin VB.Timer Timer_Timing
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Enabled = 0 'False
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Interval = 50
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Left = 0
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Top = 0
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End
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Begin VB.Timer Timer_Debug
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Interval = 200
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Left = 0
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Top = 0
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End
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Begin VB.TextBox Text_Debug
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Height = 6975
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Left = 7320
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MultiLine = -1 'True
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TabIndex = 15
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Top = 120
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Width = 3855
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End
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Begin VB.Label Label_Code
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AutoSize = -1 'True
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Height = 180
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Left = 0
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TabIndex = 19
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Top = 7000
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Width = 90
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End
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Begin VB.Label Label_Step
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AutoSize = -1 'True
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Height = 180
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Left = 0
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TabIndex = 18
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Top = 7000
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Width = 90
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End
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Begin VB.Label Label_Title
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Alignment = 2 'Center
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AutoSize = -1 'True
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Height = 180
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Left = 0
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TabIndex = 17
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Top = 45
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Width = 105
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End
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Begin VB.Label Label_Time
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AutoSize = -1 'True
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Height = 180
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Left = 0
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TabIndex = 16
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Top = 7000
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Width = 90
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End
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Begin VB.Menu Menu_Exterior
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Caption = "����"
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Begin VB.Menu Menu_Exterior_White
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Caption = "������"
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End
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Begin VB.Menu Menu_Exterior_Blue
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Caption = "�ִ���"
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Checked = -1 'True
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End
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Begin VB.Menu Menu_Exterior_Yellow
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Caption = "������"
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End
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Begin VB.Menu Menu_Exterior_Green
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Caption = "ԭ����"
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End
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End
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Begin VB.Menu Menu_Setting
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Caption = "����"
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Begin VB.Menu Menu_On_Top
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Caption = "���ִ�����ǰ"
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Checked = -1 'True
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End
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Begin VB.Menu Menu_Output_With_Code
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Caption = "����ͼƬ������"
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End
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Begin VB.Menu Menu_Debug_Mode
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Caption = "Debugģʽ"
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End
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End
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End
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Attribute VB_Name = "Form_Game"
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Attribute VB_GlobalNameSpace = False
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Attribute VB_Creatable = False
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Attribute VB_PredeclaredId = True
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Attribute VB_Exposed = False
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Option Explicit
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Private Type Block_Address
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X As Integer
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Y As Integer
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End Type
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Dim Block(0 To 9) As Block_struct
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Dim Exist(1 To 4, 1 To 5) As Boolean
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Dim Block_index(1 To 4, 1 To 5) As Integer
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Dim start_x As Integer, start_y As Integer, square_width As Integer, gap As Integer
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Dim x_split(0 To 4) As Integer, y_split(0 To 5) As Integer
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Dim dir_x1 As Integer, dir_y1 As Integer, dir_x2 As Integer, dir_y2 As Integer
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Dim block_addr(0 To 2) As Block_Address, move_max_step As Integer
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Dim mouse_x As Long, mouse_y As Long, mouse_button As Integer
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Dim last_move As Integer, move_times As Integer
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Dim total_steps As Long, total_time As Long
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Dim snapshot_code As String, snapshot_step As Long
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Dim prompt_wait_data As Boolean
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Private Sub Menu_Exterior_White_Click()
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block_line_width = 1
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case_line_width = 2
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block_line_color = RGB(0, 0, 0)
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case_line_color = RGB(0, 0, 0)
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block_color = RGB(250, 250, 250)
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case_color = RGB(256, 256, 256)
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Menu_Exterior_White.Checked = True
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Menu_Exterior_Blue.Checked = False
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Menu_Exterior_Yellow.Checked = False
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Menu_Exterior_Green.Checked = False
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Call Output_Graph
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End Sub
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Private Sub Menu_Exterior_Blue_Click()
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block_line_width = 1
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case_line_width = 2
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block_line_color = RGB(0, 158, 240)
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case_line_color = RGB(0, 158, 240)
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block_color = RGB(225, 245, 255)
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case_color = RGB(248, 254, 255)
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Menu_Exterior_White.Checked = False
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Menu_Exterior_Blue.Checked = True
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Menu_Exterior_Yellow.Checked = False
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Menu_Exterior_Green.Checked = False
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Call Output_Graph
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End Sub
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Private Sub Menu_Exterior_Yellow_Click()
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block_line_width = 1
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case_line_width = 3
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block_line_color = RGB(153, 0, 0)
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case_line_color = RGB(149, 149, 149)
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block_color = RGB(255, 215, 0)
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case_color = RGB(231, 231, 231)
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Menu_Exterior_White.Checked = False
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Menu_Exterior_Blue.Checked = False
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Menu_Exterior_Yellow.Checked = True
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Menu_Exterior_Green.Checked = False
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Call Output_Graph
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End Sub
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Private Sub Menu_Exterior_Green_Click()
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block_line_width = 1
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case_line_width = 2
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block_line_color = RGB(61, 184, 78)
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case_line_color = RGB(46, 118, 72)
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block_color = RGB(61, 184, 78)
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case_color = RGB(233, 247, 212)
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Menu_Exterior_White.Checked = False
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Menu_Exterior_Blue.Checked = False
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Menu_Exterior_Yellow.Checked = False
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Menu_Exterior_Green.Checked = True
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Call Output_Graph
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End Sub
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Private Sub Menu_On_Top_Click()
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Menu_On_Top.Checked = Not Menu_On_Top.Checked
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on_top = Menu_On_Top.Checked
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If on_top = True Then
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SetWindowPos Me.hwnd, -1, 0, 0, 0, 0, 1 Or 2
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Else
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SetWindowPos Me.hwnd, -2, 0, 0, 0, 0, 1 Or 2
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End If
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End Sub
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Private Sub Menu_Output_With_Code_Click()
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Menu_Output_With_Code.Checked = Not Menu_Output_With_Code.Checked
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output_with_code = Menu_Output_With_Code.Checked
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End Sub
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Private Sub Menu_Debug_Mode_Click()
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Menu_Debug_Mode.Checked = Not Menu_Debug_Mode.Checked
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If Menu_Debug_Mode.Checked = True Then debug_mode = True Else debug_mode = False
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End Sub
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Private Sub Form_Load()
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Me.Icon = Me.MouseIcon
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start_x = 180
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start_y = 300
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gap = 105
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square_width = 1200
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snapshot_step = -1
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last_move = 10
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move_times = 0
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total_steps = 0
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total_time = 0
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If on_top = True Then
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SetWindowPos Me.hwnd, -1, 0, 0, 0, 0, 1 Or 2
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Else
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SetWindowPos Me.hwnd, -2, 0, 0, 0, 0, 1 Or 2
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End If
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Call init
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Call Case_init
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Print_Block start_x, start_y, square_width * 4 + gap * 5, square_width * 5 + gap * 6, case_line_width, case_color, case_line_color
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End Sub
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Private Sub Form_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)
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mouse_button = Button
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mouse_x = X
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mouse_y = Y
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End Sub
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Private Sub Form_DblClick()
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Call Form_Click
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End Sub
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Private Sub Form_Click()
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Dim m As Integer, X As Integer, Y As Integer
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If mouse_x < start_x Or mouse_x > start_x + square_width * 4 + gap * 5 Then Exit Sub
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If mouse_y < start_y Or mouse_y > start_y + square_width * 5 + gap * 6 Then Exit Sub
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If solve_compete = True Then Exit Sub
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If Block_index(Get_block_x(mouse_x), Get_block_y(mouse_y)) = 10 Then Exit Sub
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If playing = False Then Call start_playing
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m = Block_index(Get_block_x(mouse_x), Get_block_y(mouse_y))
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Y = Int(Block(m).address / 4) + 1
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X = Block(m).address - (Y - 1) * 4 + 1
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If m = last_move Then
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If move_max_step = 1 Then
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If dir_x2 = 0 And dir_y2 = 0 Then
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If move_times Mod 2 = 1 Then
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Call Move_Block(m, block_addr(0).X - X, block_addr(0).Y - Y)
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Else
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Call Move_Block(m, block_addr(1).X - X, block_addr(1).Y - Y)
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End If
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Else
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If mouse_button = 1 Then
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If move_times Mod 4 = 0 Then
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Call Move_Block(m, block_addr(1).X - X, block_addr(1).Y - Y)
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ElseIf move_times Mod 4 = 1 Then
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Call Move_Block(m, block_addr(0).X - X, block_addr(0).Y - Y)
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ElseIf move_times Mod 4 = 2 Then
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Call Move_Block(m, block_addr(2).X - X, block_addr(2).Y - Y)
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Else
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Call Move_Block(m, block_addr(0).X - X, block_addr(0).Y - Y)
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End If
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ElseIf mouse_button = 2 Then
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If move_times Mod 2 = 0 Then
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Call Move_Block(m, block_addr(1).X - X, block_addr(1).Y - Y)
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ElseIf move_times Mod 2 = 1 Then
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Call Move_Block(m, block_addr(2).X - X, block_addr(2).Y - Y)
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End If
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End If
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End If
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ElseIf move_max_step = 2 Then
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If mouse_button = 1 Then
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If move_times Mod 4 = 0 Then
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|
|
Call Move_Block(m, dir_x1, dir_y1)
|
|
|
|
ElseIf move_times Mod 4 = 1 Then
|
|
|
|
Call Move_Block(m, block_addr(2).X - X, block_addr(2).Y - Y)
|
|
|
|
ElseIf move_times Mod 4 = 2 Then
|
|
|
|
Call Move_Block(m, block_addr(1).X - X, block_addr(1).Y - Y)
|
|
|
|
Else
|
|
|
|
Call Move_Block(m, block_addr(0).X - X, block_addr(0).Y - Y)
|
|
|
|
End If
|
|
|
|
ElseIf mouse_button = 2 Then
|
|
|
|
If move_times Mod 2 = 0 Then
|
|
|
|
Call Move_Block(m, block_addr(2).X - X, block_addr(2).Y - Y)
|
|
|
|
ElseIf move_times Mod 2 = 1 Then
|
|
|
|
Call Move_Block(m, block_addr(0).X - X, block_addr(0).Y - Y)
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
move_times = move_times + 1
|
|
|
|
Else
|
|
|
|
Call Check_Move(m)
|
|
|
|
move_times = 1
|
|
|
|
last_move = m
|
|
|
|
If move_max_step = 0 Then Exit Sub
|
|
|
|
total_steps = total_steps + 1
|
|
|
|
If mouse_button = 1 Then
|
|
|
|
Call Move_Block(m, block_addr(1).X - X, block_addr(1).Y - Y)
|
|
|
|
End If
|
|
|
|
If mouse_button = 2 Then
|
|
|
|
If move_max_step = 1 Then
|
|
|
|
Call Move_Block(m, block_addr(1).X - X, block_addr(1).Y - Y)
|
|
|
|
ElseIf move_max_step = 2 Then
|
|
|
|
Call Move_Block(m, block_addr(2).X - X, block_addr(2).Y - Y)
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
Label_Step = "����: " & total_steps
|
|
|
|
Label_Code = Get_Code()
|
|
|
|
Call Output_Graph
|
|
|
|
If Block(0).address = 13 Then Call case_solve_compete
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Solution_Click()
|
|
|
|
Form_Solution.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Detail_Click()
|
|
|
|
Form_Detail.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Create_Case_Click()
|
|
|
|
Form_Creator.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Select_Case_Click()
|
|
|
|
Form_Classic_Cases.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Rand_Case_Click()
|
|
|
|
Form_Rand_Case.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Favourite_Click()
|
|
|
|
favourite_add_confirm = False
|
|
|
|
Form_Favourite.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Add_Favourite_Click()
|
|
|
|
favourite_add_save = True
|
|
|
|
favourite_add_init_code = Label_Code
|
|
|
|
If playing = False And solve_compete = False Then
|
|
|
|
favourite_add_init_name = Left(Label_Title, Len(Label_Title) - 9)
|
|
|
|
Else
|
|
|
|
favourite_add_init_name = ""
|
|
|
|
End If
|
|
|
|
Form_Favourite_Add.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Prompt_Click()
|
|
|
|
If solve_compete = True Then MsgBox "���Ѿ�������", , "> _ <": Exit Sub
|
|
|
|
wait_file_name = Label_Code & ".txt"
|
|
|
|
If Dir(Label_Code & ".txt") <> "" Then Kill Label_Code & ".txt"
|
|
|
|
Shell "Engine.exe -q " & Label_Code, vbHide
|
|
|
|
wait_cancel = False
|
|
|
|
waiting = True
|
|
|
|
prompt_wait_data = True
|
|
|
|
Form_Wait.Show 1
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Reset_Click()
|
|
|
|
total_steps = 0
|
|
|
|
total_time = 0
|
|
|
|
last_move = 10
|
|
|
|
move_times = 0
|
|
|
|
snapshot_step = -1
|
|
|
|
playing = False
|
|
|
|
solve_compete = False
|
|
|
|
Timer_Timing.Enabled = False
|
|
|
|
Call Case_init
|
|
|
|
Label_Step = "����: 0"
|
|
|
|
Label_Code = start_code
|
|
|
|
Label_Time = "��ʱ: 0:00:00"
|
|
|
|
Call Analyse(start_code)
|
|
|
|
Call Output_Graph
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Create_Snapshot_Click()
|
|
|
|
If solve_compete = True Then MsgBox "���Ѿ�������", , "> _ <": Exit Sub
|
|
|
|
If playing = False Then MsgBox "�㻹û��ʼ��", , "> _ <": Exit Sub
|
|
|
|
snapshot_code = Label_Code
|
|
|
|
snapshot_step = total_steps
|
|
|
|
MsgBox "���մ����ɹ�" & vbCrLf & "����: " & snapshot_code & vbCrLf & "����: " & snapshot_step, , "> _ <"
|
|
|
|
End Sub
|
|
|
|
Private Sub Command_Reduction_Snapshot_Click()
|
|
|
|
If solve_compete = True Then MsgBox "���Ѿ�������", , "> _ <": Exit Sub
|
|
|
|
If playing = False Then MsgBox "�㻹û��ʼ��", , "> _ <": Exit Sub
|
|
|
|
If snapshot_step = -1 Then MsgBox "�㻹û����������", , "> _ <": Exit Sub
|
|
|
|
If MsgBox("��Ҫ��ԭ����?", vbOKCancel, "^ - ^") = vbCancel Then Exit Sub
|
|
|
|
total_steps = snapshot_step
|
|
|
|
last_move = 10
|
|
|
|
Call Analyse(snapshot_code)
|
|
|
|
Call Output_Graph
|
|
|
|
Label_Step = "����: " & total_steps
|
|
|
|
Label_Code = snapshot_code
|
|
|
|
End Sub
|
|
|
|
Private Sub start_playing()
|
|
|
|
playing = True
|
|
|
|
total_time = 0
|
|
|
|
total_steps = 0
|
|
|
|
Timer_Timing.Enabled = True
|
|
|
|
End Sub
|
|
|
|
Private Sub case_solve_compete()
|
|
|
|
Timer_Timing = False
|
|
|
|
playing = False
|
|
|
|
solve_compete = True
|
|
|
|
MsgBox "��ϲ���ɹ����ɣ�" & vbCrLf & "����: " & start_code & vbCrLf & "����: " & total_steps & vbCrLf & "��ʱ: " & Right(Label_Time, Len(Label_Time) - 4), , "��>__<��"
|
|
|
|
End Sub
|
|
|
|
Private Sub change_start_case(title As String, code As String)
|
|
|
|
Label_Title.Caption = title & "(" & code & ")"
|
|
|
|
start_code = code
|
|
|
|
Call Command_Reset_Click
|
|
|
|
End Sub
|
|
|
|
Private Sub prompt_output()
|
|
|
|
Dim temp As String
|
|
|
|
prompt_wait_data = False
|
|
|
|
If wait_cancel = True Then Exit Sub
|
|
|
|
Open Label_Code.Caption & ".txt" For Input As #1
|
|
|
|
Line Input #1, temp
|
|
|
|
If temp = "No Solution" Then
|
|
|
|
MsgBox "��", , "> _ <"
|
|
|
|
Else
|
|
|
|
Line Input #1, temp
|
|
|
|
Line Input #1, temp
|
|
|
|
last_move = 10
|
|
|
|
If total_steps = 0 Then playing = True: Timer_Timing.Enabled = True
|
|
|
|
total_steps = total_steps + 1
|
|
|
|
Label_Step = "����: " & total_steps
|
|
|
|
Label_Code = temp
|
|
|
|
Call Analyse(temp)
|
|
|
|
Call Output_Graph
|
|
|
|
If Block(0).address = 13 Then Call case_solve_compete
|
|
|
|
End If
|
|
|
|
Close #1
|
|
|
|
End Sub
|
|
|
|
Private Sub init()
|
|
|
|
x_split(0) = start_x
|
|
|
|
x_split(1) = start_x + gap / 2 + square_width + gap
|
|
|
|
x_split(2) = start_x + gap / 2 + (square_width + gap) * 2
|
|
|
|
x_split(3) = start_x + gap / 2 + (square_width + gap) * 3
|
|
|
|
x_split(4) = start_x + gap + (square_width + gap) * 4
|
|
|
|
y_split(0) = start_y
|
|
|
|
y_split(1) = start_y + gap / 2 + square_width + gap
|
|
|
|
y_split(2) = start_y + gap / 2 + (square_width + gap) * 2
|
|
|
|
y_split(3) = start_y + gap / 2 + (square_width + gap) * 3
|
|
|
|
y_split(4) = start_y + gap / 2 + (square_width + gap) * 4
|
|
|
|
y_split(5) = start_y + gap + (square_width + gap) * 5
|
|
|
|
End Sub
|
|
|
|
Private Sub Move_Block(m As Integer, dir_x As Integer, dir_y As Integer)
|
|
|
|
Dim addr As Integer, style As Integer, X As Integer, Y As Integer
|
|
|
|
addr = Block(m).address
|
|
|
|
style = Block(m).style
|
|
|
|
Y = Int(addr / 4) + 1
|
|
|
|
X = addr - (Y - 1) * 4 + 1
|
|
|
|
X = X + dir_x
|
|
|
|
Y = Y + dir_y
|
|
|
|
addr = (Y - 1) * 4 + X - 1
|
|
|
|
Call Clear_Block(m)
|
|
|
|
Block(m).address = addr
|
|
|
|
Block(m).style = style
|
|
|
|
If Block(m).style = 0 Then
|
|
|
|
Block_index(X, Y) = m
|
|
|
|
Block_index(X, Y + 1) = m
|
|
|
|
Block_index(X + 1, Y) = m
|
|
|
|
Block_index(X + 1, Y + 1) = m
|
|
|
|
End If
|
|
|
|
If Block(m).style = 1 Then
|
|
|
|
Block_index(X, Y) = m
|
|
|
|
Block_index(X + 1, Y) = m
|
|
|
|
End If
|
|
|
|
If Block(m).style = 2 Then
|
|
|
|
Block_index(X, Y) = m
|
|
|
|
Block_index(X, Y + 1) = m
|
|
|
|
End If
|
|
|
|
If Block(m).style = 3 Then
|
|
|
|
Block_index(X, Y) = m
|
|
|
|
End If
|
|
|
|
For X = 1 To 4
|
|
|
|
For Y = 1 To 5
|
|
|
|
If Block_index(X, Y) <> 10 Then Exist(X, Y) = True
|
|
|
|
Next Y
|
|
|
|
Next X
|
|
|
|
End Sub
|
|
|
|
Private Sub Check_Move(m As Integer)
|
|
|
|
Dim addr As Integer, X As Integer, Y As Integer
|
|
|
|
Dim move_once As Boolean
|
|
|
|
move_once = False
|
|
|
|
dir_x1 = 0: dir_x2 = 0: dir_y1 = 0: dir_y2 = 0
|
|
|
|
move_max_step = 0
|
|
|
|
addr = Block(m).address
|
|
|
|
Y = Int(addr / 4) + 1
|
|
|
|
X = addr - (Y - 1) * 4 + 1
|
|
|
|
block_addr(0).X = X: block_addr(0).Y = Y
|
|
|
|
block_addr(1).X = X: block_addr(1).Y = Y
|
|
|
|
block_addr(2).X = X: block_addr(2).Y = Y
|
|
|
|
If Block(m).style = 0 Then
|
|
|
|
If Y > 1 Then
|
|
|
|
If Exist(X, Y - 1) = False And Exist(X + 1, Y - 1) = False Then move_max_step = 1: dir_y1 = -1
|
|
|
|
End If
|
|
|
|
If Y < 4 Then
|
|
|
|
If Exist(X, Y + 2) = False And Exist(X + 1, Y + 2) = False Then move_max_step = 1: dir_y1 = 1
|
|
|
|
End If
|
|
|
|
If X > 1 Then
|
|
|
|
If Exist(X - 1, Y) = False And Exist(X - 1, Y + 1) = False Then move_max_step = 1: dir_x1 = -1
|
|
|
|
End If
|
|
|
|
If X < 3 Then
|
|
|
|
If Exist(X + 2, Y) = False And Exist(X + 2, Y + 1) = False Then move_max_step = 1: dir_x1 = 1
|
|
|
|
End If
|
|
|
|
ElseIf Block(m).style = 1 Then
|
|
|
|
If Y > 1 Then
|
|
|
|
If Exist(X, Y - 1) = False And Exist(X + 1, Y - 1) = False Then move_max_step = 1: dir_y1 = -1
|
|
|
|
End If
|
|
|
|
If Y < 5 Then
|
|
|
|
If Exist(X, Y + 1) = False And Exist(X + 1, Y + 1) = False Then move_max_step = 1: dir_y1 = 1
|
|
|
|
End If
|
|
|
|
If X > 1 Then
|
|
|
|
If Exist(X - 1, Y) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_x1 = -1 Else dir_x2 = -1
|
|
|
|
move_once = True
|
|
|
|
If X > 2 Then
|
|
|
|
If Exist(X - 2, Y) = False Then move_max_step = 2: dir_x2 = -2
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
If X < 3 Then
|
|
|
|
If Exist(X + 2, Y) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_x1 = 1 Else dir_x2 = 1
|
|
|
|
move_once = True
|
|
|
|
If X < 2 Then
|
|
|
|
If Exist(X + 3, Y) = False Then move_max_step = 2: dir_x2 = 2
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
ElseIf Block(m).style = 2 Then
|
|
|
|
If Y > 1 Then
|
|
|
|
If Exist(X, Y - 1) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_y1 = -1 Else dir_y2 = -1
|
|
|
|
move_once = True
|
|
|
|
If Y > 2 Then
|
|
|
|
If Exist(X, Y - 2) = False Then move_max_step = 2: dir_y2 = -2
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
If Y < 4 Then
|
|
|
|
If Exist(X, Y + 2) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_y1 = 1 Else dir_y2 = 1
|
|
|
|
move_once = True
|
|
|
|
If Y < 3 Then
|
|
|
|
If Exist(X, Y + 3) = False Then move_max_step = 2: dir_y2 = 2
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
If X > 1 Then
|
|
|
|
If Exist(X - 1, Y) = False And Exist(X - 1, Y + 1) = False Then move_max_step = 1: dir_x1 = -1
|
|
|
|
End If
|
|
|
|
If X < 4 Then
|
|
|
|
If Exist(X + 1, Y) = False And Exist(X + 1, Y + 1) = False Then move_max_step = 1: dir_x1 = 1
|
|
|
|
End If
|
|
|
|
ElseIf Block(m).style = 3 Then
|
|
|
|
If Y > 1 Then
|
|
|
|
If Exist(X, Y - 1) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_y1 = -1 Else dir_y2 = -1
|
|
|
|
move_once = True
|
|
|
|
If Y > 2 Then
|
|
|
|
If Exist(X, Y - 2) = False Then move_max_step = 2: dir_y2 = -2
|
|
|
|
End If
|
|
|
|
If X > 1 Then
|
|
|
|
If Exist(X - 1, Y - 1) = False Then move_max_step = 2: dir_x2 = -1: dir_y2 = -1
|
|
|
|
End If
|
|
|
|
If X < 4 Then
|
|
|
|
If Exist(X + 1, Y - 1) = False Then move_max_step = 2: dir_x2 = 1: dir_y2 = -1
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
If Y < 5 Then
|
|
|
|
If Exist(X, Y + 1) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_y1 = 1 Else dir_y2 = 1
|
|
|
|
move_once = True
|
|
|
|
If Y < 4 Then
|
|
|
|
If Exist(X, Y + 2) = False Then move_max_step = 2: dir_y2 = 2
|
|
|
|
End If
|
|
|
|
If X > 1 Then
|
|
|
|
If Exist(X - 1, Y + 1) = False Then move_max_step = 2: dir_x2 = -1: dir_y2 = 1
|
|
|
|
End If
|
|
|
|
If X < 4 Then
|
|
|
|
If Exist(X + 1, Y + 1) = False Then move_max_step = 2: dir_x2 = 1: dir_y2 = 1
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
If X > 1 Then
|
|
|
|
If Exist(X - 1, Y) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_x1 = -1 Else dir_x2 = -1
|
|
|
|
move_once = True
|
|
|
|
If X > 2 Then
|
|
|
|
If Exist(X - 2, Y) = False Then move_max_step = 2: dir_x2 = -2
|
|
|
|
End If
|
|
|
|
If Y > 1 Then
|
|
|
|
If Exist(X - 1, Y - 1) = False Then move_max_step = 2: dir_x2 = -1: dir_y2 = -1
|
|
|
|
End If
|
|
|
|
If Y < 5 Then
|
|
|
|
If Exist(X - 1, Y + 1) = False Then move_max_step = 2: dir_x2 = -1: dir_y2 = 1
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
If X < 4 Then
|
|
|
|
If Exist(X + 1, Y) = False Then
|
|
|
|
move_max_step = 1
|
|
|
|
If move_once = False Then dir_x1 = 1 Else dir_x2 = 1
|
|
|
|
move_once = True
|
|
|
|
If X < 3 Then
|
|
|
|
If Exist(X + 2, Y) = False Then move_max_step = 2: dir_x2 = 2
|
|
|
|
End If
|
|
|
|
If Y > 1 Then
|
|
|
|
If Exist(X + 1, Y - 1) = False Then move_max_step = 2: dir_x2 = 1: dir_y2 = -1
|
|
|
|
End If
|
|
|
|
If Y < 5 Then
|
|
|
|
If Exist(X + 1, Y + 1) = False Then move_max_step = 2: dir_x2 = 1: dir_y2 = 1
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
block_addr(1).X = block_addr(0).X + dir_x1
|
|
|
|
block_addr(1).Y = block_addr(0).Y + dir_y1
|
|
|
|
block_addr(2).X = block_addr(0).X + dir_x2
|
|
|
|
block_addr(2).Y = block_addr(0).Y + dir_y2
|
|
|
|
End Sub
|
|
|
|
Private Function Get_block_x(X As Long) As Integer
|
|
|
|
Dim i As Integer
|
|
|
|
For i = 1 To 4
|
|
|
|
If X > x_split(i - 1) And X < x_split(i) Then
|
|
|
|
Get_block_x = i
|
|
|
|
Exit For
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
End Function
|
|
|
|
Private Function Get_block_y(Y As Long) As Integer
|
|
|
|
Dim i As Integer
|
|
|
|
For i = 1 To 5
|
|
|
|
If Y > y_split(i - 1) And Y < y_split(i) Then
|
|
|
|
Get_block_y = i
|
|
|
|
Exit For
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
End Function
|
|
|
|
Private Sub Output_Graph()
|
|
|
|
Dim m, X, Y As Integer
|
|
|
|
Dim width As Integer, height As Integer
|
|
|
|
Print_Block start_x, start_y, square_width * 4 + gap * 5, square_width * 5 + gap * 6, case_line_width, case_color, case_line_color
|
|
|
|
For m = 0 To 9
|
|
|
|
If Block(m).address <> 25 Then
|
|
|
|
X = (Block(m).address Mod 4) * (square_width + gap) + gap + start_x
|
|
|
|
Y = Int(Block(m).address / 4) * (square_width + gap) + gap + start_y
|
|
|
|
If Block(m).style = 0 Or Block(m).style = 1 Then
|
|
|
|
width = square_width * 2 + gap
|
|
|
|
Else
|
|
|
|
width = square_width
|
|
|
|
End If
|
|
|
|
If Block(m).style = 0 Or Block(m).style = 2 Then
|
|
|
|
height = square_width * 2 + gap
|
|
|
|
Else
|
|
|
|
height = square_width
|
|
|
|
End If
|
|
|
|
Print_Block X, Y, width, height, block_line_width, block_color, block_line_color
|
|
|
|
End If
|
|
|
|
Next m
|
|
|
|
End Sub
|
|
|
|
Private Sub Print_Block(print_start_x, print_start_y, print_width, print_height, print_line_width, print_color, print_line_color)
|
|
|
|
If print_width < 0 Or print_height < 0 Then Exit Sub
|
|
|
|
FillStyle = 0
|
|
|
|
DrawWidth = print_line_width
|
|
|
|
FillColor = print_color
|
|
|
|
Line (print_start_x, print_start_y)-(print_start_x + print_width, print_start_y + print_height), print_color, B
|
|
|
|
Line (print_start_x, print_start_y)-(print_start_x + print_width, print_start_y + print_height), print_line_color, B
|
|
|
|
End Sub
|
|
|
|
Private Sub Case_init()
|
|
|
|
Dim i As Integer, j As Integer
|
|
|
|
For i = 0 To 9
|
|
|
|
Block(i).address = 25
|
|
|
|
Block(i).style = 4
|
|
|
|
Next i
|
|
|
|
For i = 1 To 4
|
|
|
|
For j = 1 To 5
|
|
|
|
Exist(i, j) = False
|
|
|
|
Block_index(i, j) = 10
|
|
|
|
Next j
|
|
|
|
Next i
|
|
|
|
End Sub
|
|
|
|
Private Sub Clear_Block(m As Integer)
|
|
|
|
Dim X As Integer, Y As Integer, addr As Integer
|
|
|
|
addr = Block(m).address
|
|
|
|
Y = Int(addr / 4) + 1
|
|
|
|
X = addr - (Y - 1) * 4 + 1
|
|
|
|
If Block(m).style = 0 Then
|
|
|
|
Exist(X, Y) = False
|
|
|
|
Exist(X, Y + 1) = False
|
|
|
|
Exist(X + 1, Y) = False
|
|
|
|
Exist(X + 1, Y + 1) = False
|
|
|
|
Block_index(X, Y) = 10
|
|
|
|
Block_index(X, Y + 1) = 10
|
|
|
|
Block_index(X + 1, Y) = 10
|
|
|
|
Block_index(X + 1, Y + 1) = 10
|
|
|
|
End If
|
|
|
|
If Block(m).style = 1 Then
|
|
|
|
Exist(X, Y) = False
|
|
|
|
Exist(X + 1, Y) = False
|
|
|
|
Block_index(X, Y) = 10
|
|
|
|
Block_index(X + 1, Y) = 10
|
|
|
|
End If
|
|
|
|
If Block(m).style = 2 Then
|
|
|
|
Exist(X, Y) = False
|
|
|
|
Exist(X, Y + 1) = False
|
|
|
|
Block_index(X, Y) = 10
|
|
|
|
Block_index(X, Y + 1) = 10
|
|
|
|
End If
|
|
|
|
If Block(m).style = 3 Then
|
|
|
|
Exist(X, Y) = False
|
|
|
|
Block_index(X, Y) = 10
|
|
|
|
End If
|
|
|
|
Block(m).address = 25
|
|
|
|
Block(m).style = 4
|
|
|
|
End Sub
|
|
|
|
Private Function Get_Code() As String
|
|
|
|
On Error Resume Next
|
|
|
|
Dim temp(20) As Boolean
|
|
|
|
Dim Table(20) As Integer
|
|
|
|
Dim dat(1 To 12) As Integer
|
|
|
|
Dim code As String
|
|
|
|
Dim i As Integer, addr As Integer, style As Integer, num As Integer
|
|
|
|
For i = 0 To 19
|
|
|
|
temp(i) = False
|
|
|
|
Table(i) = 10
|
|
|
|
Next i
|
|
|
|
For i = 0 To 9
|
|
|
|
If Block(i).style = 0 Then
|
|
|
|
Table(Block(i).address) = i
|
|
|
|
Table(Block(i).address + 1) = i
|
|
|
|
Table(Block(i).address + 4) = i
|
|
|
|
Table(Block(i).address + 5) = i
|
|
|
|
ElseIf Block(i).style = 1 Then
|
|
|
|
Table(Block(i).address) = i
|
|
|
|
Table(Block(i).address + 1) = i
|
|
|
|
ElseIf Block(i).style = 2 Then
|
|
|
|
Table(Block(i).address) = i
|
|
|
|
Table(Block(i).address + 4) = i
|
|
|
|
ElseIf Block(i).style = 3 Then
|
|
|
|
Table(Block(i).address) = i
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
temp(Block(0).address) = True
|
|
|
|
temp(Block(0).address + 1) = True
|
|
|
|
temp(Block(0).address + 4) = True
|
|
|
|
temp(Block(0).address + 5) = True
|
|
|
|
If Block(0).address < 10 Then
|
|
|
|
code = code & Block(0).address
|
|
|
|
Else
|
|
|
|
code = code & Chr(Block(0).address + 55)
|
|
|
|
End If
|
|
|
|
addr = 0
|
|
|
|
num = 1
|
|
|
|
For i = 1 To 11
|
|
|
|
While (temp(addr) = True)
|
|
|
|
If addr < 19 Then
|
|
|
|
addr = addr + 1
|
|
|
|
Else
|
|
|
|
Exit Function
|
|
|
|
End If
|
|
|
|
Wend
|
|
|
|
If Table(addr) = 10 Then
|
|
|
|
temp(addr) = True
|
|
|
|
dat(num) = 0: num = num + 1
|
|
|
|
Else
|
|
|
|
style = Block(Table(addr)).style
|
|
|
|
If style = 1 Then
|
|
|
|
temp(addr) = True
|
|
|
|
temp(addr + 1) = True
|
|
|
|
dat(num) = 1: num = num + 1
|
|
|
|
ElseIf style = 2 Then
|
|
|
|
temp(addr) = True
|
|
|
|
temp(addr + 4) = True
|
|
|
|
dat(num) = 2: num = num + 1
|
|
|
|
ElseIf style = 3 Then
|
|
|
|
temp(addr) = True
|
|
|
|
dat(num) = 3: num = num + 1
|
|
|
|
End If
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
For i = 1 To 6
|
|
|
|
num = dat(i * 2 - 1) * 4 + dat(i * 2)
|
|
|
|
If num < 10 Then
|
|
|
|
code = code & num
|
|
|
|
Else
|
|
|
|
code = code & Chr(num + 55)
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
Get_Code = code
|
|
|
|
End Function
|
|
|
|
Private Sub Analyse(code As String)
|
|
|
|
Dim m As Integer, addr As Integer, X As Integer, Y As Integer
|
|
|
|
Call Analyse_Code(code)
|
|
|
|
For X = 1 To 4
|
|
|
|
For Y = 1 To 5
|
|
|
|
Block_index(X, Y) = 10
|
|
|
|
Exist(X, Y) = False
|
|
|
|
Next Y
|
|
|
|
Next X
|
|
|
|
For m = 0 To 9
|
|
|
|
addr = Block(m).address
|
|
|
|
Y = Int(addr / 4) + 1
|
|
|
|
X = addr - (Y - 1) * 4 + 1
|
|
|
|
If Block(m).style = 0 Then
|
|
|
|
Block_index(X, Y) = 0
|
|
|
|
Block_index(X, Y + 1) = 0
|
|
|
|
Block_index(X + 1, Y) = 0
|
|
|
|
Block_index(X + 1, Y + 1) = 0
|
|
|
|
End If
|
|
|
|
If Block(m).style = 1 Then
|
|
|
|
Block_index(X, Y) = m
|
|
|
|
Block_index(X + 1, Y) = m
|
|
|
|
End If
|
|
|
|
If Block(m).style = 2 Then
|
|
|
|
Block_index(X, Y) = m
|
|
|
|
Block_index(X, Y + 1) = m
|
|
|
|
End If
|
|
|
|
If Block(m).style = 3 Then
|
|
|
|
Block_index(X, Y) = m
|
|
|
|
End If
|
|
|
|
Next m
|
|
|
|
For X = 1 To 4
|
|
|
|
For Y = 1 To 5
|
|
|
|
If Block_index(X, Y) <> 10 Then Exist(X, Y) = True
|
|
|
|
Next Y
|
|
|
|
Next X
|
|
|
|
End Sub
|
|
|
|
Private Sub Analyse_Code(code As String)
|
|
|
|
On Error Resume Next
|
|
|
|
Dim temp(1 To 12) As Integer
|
|
|
|
Dim i, addr, style As Integer
|
|
|
|
Dim type_1, type_2, type_3 As Integer
|
|
|
|
Dim Table(0 To 19) As Integer
|
|
|
|
Dim num As Integer, b1 As Integer, b2 As Integer
|
|
|
|
Dim dat As String
|
|
|
|
For i = 1 To 6
|
|
|
|
dat = Mid(code, i + 1, 1)
|
|
|
|
If Asc(dat) >= 48 And Asc(dat) <= 57 Then num = Int(dat)
|
|
|
|
If Asc(dat) >= 65 And Asc(dat) <= 70 Then num = Asc(dat) - 55
|
|
|
|
b1 = num Mod 4
|
|
|
|
b2 = (num - b1) / 4 Mod 4
|
|
|
|
temp(i * 2 - 1) = b2
|
|
|
|
temp(i * 2) = b1
|
|
|
|
Next i
|
|
|
|
type_1 = 0: type_2 = 0: type_3 = 5
|
|
|
|
For i = 0 To 19
|
|
|
|
Table(i) = 69
|
|
|
|
Next i
|
|
|
|
For i = 0 To 9
|
|
|
|
Block(i).address = 69
|
|
|
|
Block(i).style = 69
|
|
|
|
Next i
|
|
|
|
dat = Left(code, 1)
|
|
|
|
If Asc(dat) >= 48 And Asc(dat) <= 57 Then num = Int(dat)
|
|
|
|
If Asc(dat) >= 65 And Asc(dat) <= 70 Then num = Asc(dat) - 55
|
|
|
|
Block(0).address = num
|
|
|
|
Block(0).style = 0
|
|
|
|
If Block(0).address > 14 Then GoTo err
|
|
|
|
Table(Block(0).address) = 0
|
|
|
|
Table(Block(0).address + 1) = 0
|
|
|
|
Table(Block(0).address + 4) = 0
|
|
|
|
Table(Block(0).address + 5) = 0
|
|
|
|
addr = 0
|
|
|
|
For i = 1 To 11
|
|
|
|
Do While Table(addr) <> 69
|
|
|
|
If addr < 19 Then
|
|
|
|
addr = addr + 1
|
|
|
|
Else
|
|
|
|
Exit Do
|
|
|
|
End If
|
|
|
|
Loop
|
|
|
|
style = temp(i)
|
|
|
|
If style = 0 Then
|
|
|
|
Table(addr) = 10
|
|
|
|
ElseIf style = 1 Then
|
|
|
|
If type_2 < 5 Then type_2 = type_2 + 1
|
|
|
|
If addr > 18 Then GoTo err
|
|
|
|
Block(type_2).style = 1
|
|
|
|
Block(type_2).address = addr
|
|
|
|
Table(addr) = type_2
|
|
|
|
Table(addr + 1) = type_2
|
|
|
|
ElseIf style = 2 Then
|
|
|
|
If type_2 < 5 Then type_2 = type_2 + 1
|
|
|
|
If addr > 15 Then GoTo err
|
|
|
|
Block(type_2).style = 2
|
|
|
|
Block(type_2).address = addr
|
|
|
|
Table(addr) = type_2
|
|
|
|
Table(addr + 4) = type_2
|
|
|
|
ElseIf style = 3 Then
|
|
|
|
If type_3 < 9 Then type_3 = type_3 + 1
|
|
|
|
Block(type_3).style = 3
|
|
|
|
Block(type_3).address = addr
|
|
|
|
Table(addr) = type_3
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
err:
|
|
|
|
End Sub
|
|
|
|
Private Sub Timer_Timing_Timer()
|
|
|
|
Static temp As Integer
|
|
|
|
Dim time_hour As String, time_minute As String, time_second As String
|
|
|
|
If Not temp = Second(Time) Then total_time = total_time + 1: temp = Second(Time)
|
|
|
|
time_second = total_time Mod 60
|
|
|
|
time_minute = ((total_time - time_second) Mod 3600) / 60
|
|
|
|
time_hour = (total_time - time_second - time_minute * 60) / 3600
|
|
|
|
If Len(time_second) = 1 Then time_second = "0" & time_second
|
|
|
|
If Len(time_minute) = 1 Then time_minute = "0" & time_minute
|
|
|
|
Label_Time = "��ʱ: " & time_hour & ":" & time_minute & ":" & time_second
|
|
|
|
End Sub
|
|
|
|
Private Sub Timer_Layout_Timer()
|
|
|
|
Dim width As Integer, temp As String
|
|
|
|
width = gap * 5 + square_width * 4
|
|
|
|
Label_Title.Top = 45
|
|
|
|
Label_Code.Top = 7000
|
|
|
|
Label_Step.Top = 7000
|
|
|
|
Label_Time.Top = 7000
|
|
|
|
Label_Title.Left = (width - Label_Title.width) / 2 + start_x
|
|
|
|
Label_Code.Left = (width - Label_Code.width) / 2 + start_x
|
|
|
|
Label_Step.Left = start_x
|
|
|
|
Label_Time.Left = start_x + width - Label_Time.width
|
|
|
|
If debug_mode = True Then
|
|
|
|
Form_Game.width = 11460
|
|
|
|
Text_Debug.Visible = True
|
|
|
|
Else
|
|
|
|
Form_Game.width = 7380
|
|
|
|
Text_Debug.Visible = False
|
|
|
|
End If
|
|
|
|
If prompt_wait_data = True And waiting = False Then Call prompt_output
|
|
|
|
If change_case = True Then change_case = False: Call change_start_case(change_case_title, change_case_code)
|
|
|
|
End Sub
|
|
|
|
Private Sub Timer_Debug_Timer()
|
|
|
|
Dim i As Integer, j As Integer, m As Integer, debug_dat As String
|
|
|
|
For m = 0 To 9
|
|
|
|
debug_dat = debug_dat & "Block[" & m & "] -> address = " & Block(m).address & " style = " & Block(m).style
|
|
|
|
If m <> 9 Then debug_dat = debug_dat & vbCrLf
|
|
|
|
Next m
|
|
|
|
debug_dat = debug_dat & vbCrLf & vbCrLf
|
|
|
|
debug_dat = debug_dat & " exist block_index" & vbCrLf
|
|
|
|
For j = 1 To 5
|
|
|
|
For i = 1 To 4
|
|
|
|
If Exist(i, j) Then
|
|
|
|
debug_dat = debug_dat & "$$ "
|
|
|
|
Else
|
|
|
|
debug_dat = debug_dat & "[] "
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
debug_dat = debug_dat & " "
|
|
|
|
For i = 1 To 4
|
|
|
|
If Block_index(i, j) = 10 Then
|
|
|
|
debug_dat = debug_dat & "A "
|
|
|
|
Else
|
|
|
|
debug_dat = debug_dat & Trim(Block_index(i, j)) & " "
|
|
|
|
End If
|
|
|
|
Next i
|
|
|
|
debug_dat = debug_dat & vbCrLf & vbCrLf
|
|
|
|
Next j
|
|
|
|
debug_dat = debug_dat & "dir_x1=" & dir_x1 & " dir_y1=" & dir_y1 & " dir_x2=" & dir_x2 & " dir_y2=" & dir_y2 & vbCrLf
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debug_dat = debug_dat & "block_addr(0)=(" & block_addr(0).X & "," & block_addr(0).Y & ")" & vbCrLf
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debug_dat = debug_dat & "block_addr(1)=(" & block_addr(1).X & "," & block_addr(1).Y & ")" & vbCrLf
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debug_dat = debug_dat & "block_addr(2)=(" & block_addr(2).X & "," & block_addr(2).Y & ")" & vbCrLf
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debug_dat = debug_dat & "mouse_x=" & mouse_x & " mouse_y=" & mouse_y & " mouse_button=" & mouse_button & vbCrLf
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debug_dat = debug_dat & "move_max_step=" & move_max_step & " last_move=" & last_move & " move_times=" & move_times & vbCrLf
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debug_dat = debug_dat & vbCrLf
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debug_dat = debug_dat & "total_steps=" & total_steps & " total_time=" & total_time & vbCrLf
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debug_dat = debug_dat & "snapshot_code=" & snapshot_code & " snapshot_step=" & snapshot_step & vbCrLf
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debug_dat = debug_dat & "playing=" & playing & " solve_compete=" & solve_compete & vbCrLf
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debug_dat = debug_dat & "start_code=" & start_code & vbCrLf
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debug_dat = debug_dat & "debug_mode=" & debug_mode & " on_top=" & on_top & vbCrLf
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debug_dat = debug_dat & "prompt_wait_data=" & prompt_wait_data & vbCrLf
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debug_dat = debug_dat & "change_case=" & change_case & vbCrLf
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debug_dat = debug_dat & "change_case_title=" & change_case_title & vbCrLf
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debug_dat = debug_dat & "change_case_code=" & change_case_code & vbCrLf
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Text_Debug = debug_dat
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End Sub
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