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#include "common.h"
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#include "all_cases.h"
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std::mutex AllCases::building;
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bool AllCases::available = false;
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std::vector<uint32_t> AllCases::data[];
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const std::vector<uint32_t> (*AllCases::fetch())[16] { // get all cases content
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if (status() != AVAILABLE) {
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AllCases::build(); // all cases initialize
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}
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return &AllCases::data; // return const ptr
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}
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AllCases::Status AllCases::status() { // get all cases status
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if (AllCases::available) {
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return AVAILABLE; // all cases already built
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}
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if (!AllCases::building.try_lock()) { // fail to lock mutex
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return BUILDING; // another thread working
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}
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AllCases::building.unlock(); // release mutex
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return NO_INIT;
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}
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void AllCases::build() { // ensure that all cases available
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if (!AllCases::available) {
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if (AllCases::building.try_lock()) { // mutex lock success
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build_data(); // start build process
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AllCases::available = true; // set available flag
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} else {
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AllCases::building.lock(); // blocking waiting
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}
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AllCases::building.unlock();
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}
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}
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void AllCases::build_data() { // find all cases
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auto basic_ranges = BasicRanges::fetch();
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for (uint32_t head = 0; head < 15; ++head) { // address of 2x2 block
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if ((head & 0b11) == 0b11) {
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++head; // skip invalid address
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}
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/// head -> 0/1/2 / 4/5/6 / 8/9/10 / 12/13/14
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data[head].reserve(ALL_CASES_SIZE[head]); // memory pre-allocated
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for (auto index = 0; index < basic_ranges->size(); ++index) {
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uint32_t broken = check_case(head, (*basic_ranges)[index]); // check and get broken address
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auto range_rev = Common::range_reverse((*basic_ranges)[index]); // reversed range
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if (broken) { // invalid case
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auto delta = (uint32_t)1 << (32 - broken * 2); // this <--delta--> next possible range
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auto min_next = (range_rev & ~(delta - 1)) + delta;
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while (Common::range_reverse((*basic_ranges)[++index]) < min_next); // located next range
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--index;
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} else {
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AllCases::data[head].emplace_back(range_rev); // release valid cases
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}
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}
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}
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}
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int AllCases::check_case(uint32_t head, uint32_t range) { // check the head and range
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constexpr uint32_t M_1x1 = 0b1;
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constexpr uint32_t M_1x2 = 0b11;
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constexpr uint32_t M_2x1 = 0b10001;
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constexpr uint32_t M_2x2 = 0b110011;
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int block_num = 1;
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uint32_t cache = M_2x2 << head; // fill 2x2 block
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for (int addr = 0; range; range >>= 2, ++block_num) { // traverse every 2-bits
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while (cache >> addr & 0b1) {
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++addr; // search next not filled block
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}
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switch (range & 0b11) {
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case 0b00: // space
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case 0b11: // 1x1 block
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cache |= M_1x1 << addr; // fill space or 1x1 block
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break;
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case 0b10: // 2x1 block
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if (addr > 15 || cache >> (addr + 4) & 0b1) { // invalid address
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return block_num; // broken block number
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}
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cache |= M_2x1 << addr; // fill 2x1 block
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break;
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case 0b01: // 1x2 block
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if ((addr & 0b11) == 0b11 || cache >> (addr + 1) & 0b1) { // invalid address
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return block_num; // broken block number
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}
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cache |= M_1x2 << addr; // fill 1x2 block
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break;
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}
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}
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return 0; // pass
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}
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