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feat: support ipv6 proxy

master
dnomd343 2 years ago
parent
commit
99d965d9cd
  1. 163
      src/network.c

163
src/network.c

@ -22,6 +22,15 @@ typedef struct ipv4_proxy_info {
long len;
} ipv4_proxy_info;
typedef struct ipv6_proxy_info {
char *server_ip;
int server_port;
struct sockaddr_in6 ipv6_client_addr;
int ipv6_client_fd;
char *buffer;
long len;
} ipv6_proxy_info;
int get_random_num(int range_start, int range_end) { // create a random number in range
struct timeval tp;
gettimeofday(&tp, NULL);
@ -96,6 +105,14 @@ int get_available_port(unsigned short range_start, unsigned short range_end) { /
}
}
int is_ipv6_addr(char *address) { // 判断是否为IPv6地址
struct sockaddr_in6 temp;
if (!inet_aton(address, (struct in_addr*)&temp.sin6_addr)) { // IPv6 address
return 1;
}
return 0;
}
int create_ipv4_udp_sock(char *address, int port) { // 创建并绑定IPv4 UDP端口
struct sockaddr_in ipv4_udp_addr;
int ipv4_udp_sock = socket(AF_INET, SOCK_DGRAM, 0); // IPv4 UDP模式
@ -114,6 +131,24 @@ int create_ipv4_udp_sock(char *address, int port) { // 创建并绑定IPv4 UDP
return ipv4_udp_sock;
}
int create_ipv6_udp_sock(char *address, int port) { // 创建并绑定IPv6 UDP端口
struct sockaddr_in6 ipv6_udp_addr;
int ipv6_udp_sock = socket(AF_INET6, SOCK_DGRAM, 0); // IPv6 UDP模式
bzero(&ipv6_udp_addr, sizeof(ipv6_udp_addr)); // 清空为0x00
ipv6_udp_addr.sin6_family = AF_INET6;
ipv6_udp_addr.sin6_port = htons(port); // 监听端口
if (address == NULL) {
ipv6_udp_addr.sin6_addr = in6addr_any; // 监听::
} else {
inet_pton(AF_INET6, address, &ipv6_udp_addr.sin6_addr); // 监听地址
}
if (bind(ipv6_udp_sock, (struct sockaddr*)&ipv6_udp_addr, sizeof(ipv6_udp_addr)) < 0) { // 绑定接口
perror("[Shadowsocks Bootstrap] IPv6 UDP Sock bind error");
return -1; // 端口被占用
}
return ipv6_udp_sock;
}
long ipv4_receive(int fd, char *buffer, int buffer_size, int timeout, struct sockaddr_in sa) { // IPv4接收 超时处理
socklen_t sa_len = sizeof(sa);
if (timeout == 0) { // 永久等待
@ -132,13 +167,31 @@ long ipv4_receive(int fd, char *buffer, int buffer_size, int timeout, struct soc
return -1; // 接收超时
}
long ipv6_receive(int fd, char *buffer, int buffer_size, int timeout, struct sockaddr_in6 sa) { // IPv6接收 超时处理
socklen_t sa_len = sizeof(sa);
if (timeout == 0) { // 永久等待
return recvfrom(fd, buffer, buffer_size, 0, (struct sockaddr*)&sa, &sa_len);
}
fd_set rfds;
struct timeval tv;
tv.tv_sec = timeout; // 超时时间 单位s
tv.tv_usec = 0;
FD_ZERO(&rfds);
FD_SET(fd, &rfds);
select(fd + 1, &rfds, (fd_set*)0, (fd_set*)0, &tv);
if (FD_ISSET(fd, &rfds)) {
return recvfrom(fd, buffer, buffer_size, 0, (struct sockaddr*)&sa, &sa_len);
}
return -1; // 接收超时
}
long ipv4_send_and_receive(char *ipv4_server_ip, int ipv4_server_port, char *send_buffer, long send_len, char *recv_buffer) { // IPv4下发送并接收
struct sockaddr_in ipv4_server_addr;
int ipv4_server_fd = socket(AF_INET, SOCK_DGRAM, 0); // 通讯描述符
bzero(&ipv4_server_addr, sizeof(ipv4_server_addr)); // 清空为0x00
ipv4_server_addr.sin_family = AF_INET;
ipv4_server_addr.sin_port = htons(ipv4_server_port); // 目标IP
ipv4_server_addr.sin_addr.s_addr = inet_addr(ipv4_server_ip); // 目标端口
ipv4_server_addr.sin_port = htons(ipv4_server_port); // 目标端口
ipv4_server_addr.sin_addr.s_addr = inet_addr(ipv4_server_ip); // 目标IP
if (sendto(ipv4_server_fd, send_buffer, send_len, 0, (struct sockaddr*)&ipv4_server_addr, sizeof(ipv4_server_addr)) < 0) { // 发送缓冲区数据
perror("[Shadowsocks Bootstrap] IPv4 UDP send failed");
}
@ -147,10 +200,33 @@ long ipv4_send_and_receive(char *ipv4_server_ip, int ipv4_server_port, char *sen
return recv_len; // 返回接收长度
}
long ipv6_send_and_receive(char *ipv6_server_ip, int ipv6_server_port, char *send_buffer, long send_len, char *recv_buffer) { // IPv6下发送并接收
struct sockaddr_in6 ipv6_server_addr;
int ipv6_server_fd = socket(AF_INET6, SOCK_DGRAM, 0); // 通讯描述符
bzero(&ipv6_server_addr, sizeof(ipv6_server_addr)); // 清空为0x00
ipv6_server_addr.sin6_family = AF_INET6;
ipv6_server_addr.sin6_port = htons(ipv6_server_port); // 目标端口
inet_pton(AF_INET6, ipv6_server_ip, &ipv6_server_addr.sin6_addr); // 目标IP
if (sendto(ipv6_server_fd, send_buffer, send_len, 0, (struct sockaddr*)&ipv6_server_addr, sizeof(ipv6_server_addr)) < 0) { // 发送缓冲区数据
perror("[Shadowsocks Bootstrap] IPv6 UDP send failed");
}
long recv_len = ipv6_receive(ipv6_server_fd, recv_buffer, BUFFER_SIZE, TIMEOUT, ipv6_server_addr); // 接收数据到缓冲区
close(ipv6_server_fd); // 关闭描述符
return recv_len; // 返回接收长度
}
long send_and_receive(char *server_ip, int server_port, char *send_buffer, long send_len, char *recv_buffer) { // IPv4 / IPv6 双栈发送并接收
if (is_ipv6_addr(server_ip)) { // IPv6 server
return ipv6_send_and_receive(server_ip, server_port, send_buffer, send_len, recv_buffer);
} else { // IPv4 (server_ip must be IPv4 or IPv6)
return ipv4_send_and_receive(server_ip, server_port, send_buffer, send_len, recv_buffer);
}
}
void ipv4_proxy(void *ipv4_info) { // 代理IPv4客户端
ipv4_proxy_info *info = (ipv4_proxy_info*)ipv4_info;
char *recv_buffer = (char*)malloc(BUFFER_SIZE); // 申请接收缓冲区内存
long recv_len = ipv4_send_and_receive(info->server_ip, info->server_port, info->buffer, info->len, recv_buffer); // 服务端交互
long recv_len = send_and_receive(info->server_ip, info->server_port, info->buffer, info->len, recv_buffer); // 服务端交互
if (recv_len < 0) { // 服务端超时
printf("[Shadowsocks Bootstrap] Server return timeout\n");
} else {
@ -165,14 +241,48 @@ void ipv4_proxy(void *ipv4_info) { // 代理IPv4客户端
free(ipv4_info); // 释放线程传参结构体
}
void ipv6_proxy(void *ipv6_info) { // 代理IPv6客户端
ipv6_proxy_info *info = (ipv6_proxy_info*)ipv6_info;
char *recv_buffer = (char*)malloc(BUFFER_SIZE); // 申请接收缓冲区内存
long recv_len = send_and_receive(info->server_ip, info->server_port, info->buffer, info->len, recv_buffer); // 服务端交互
if (recv_len < 0) { // 服务端超时
printf("[Shadowsocks Bootstrap] Server return timeout\n");
} else {
if (sendto(info->ipv6_client_fd, recv_buffer, recv_len, 0, (struct sockaddr*)&(info->ipv6_client_addr), sizeof(info->ipv6_client_addr)) < 0) { // 服务端数据返回给客户端
perror("[Shadowsocks Bootstrap] IPv6 UDP return failed");
} else {
printf("[Shadowsocks Bootstrap] UDP Proxy: ↑ %ld bytes ↓ %ld bytes\n", info->len, recv_len);
}
}
free(recv_buffer); // 释放接收缓冲区内存
free(info->buffer); // 释放发送缓冲区内存
free(ipv6_info); // 释放线程传参结构体
}
void proxy(char *server_ip, int server_port, char *listen_ip, int listen_port) { // 代理UDP请求
pthread_t tid;
long recv_len;
char recv_buffer[BUFFER_SIZE]; // 接收缓冲区
int ipv4_client_fd = -1;
int ipv6_client_fd = -1;
struct sockaddr_in ipv4_client_addr;
struct sockaddr_in6 ipv6_client_addr;
socklen_t ipv4_client_addr_len = sizeof(ipv4_client_addr);
int ipv4_client_fd = create_ipv4_udp_sock(listen_ip, listen_port); // 监听端口描述符
if (ipv4_client_fd == -1) { // 端口被占用
socklen_t ipv6_client_addr_len = sizeof(ipv6_client_addr);
int bind_error_flag = 0;
int is_listen_ipv6 = is_ipv6_addr(listen_ip); // 判断监听地址是否为IPv6
if (!is_listen_ipv6) { // IPv4客户端
ipv4_client_fd = create_ipv4_udp_sock(listen_ip, listen_port); // 监听端口描述符
if (ipv4_client_fd == -1) { // 端口监听失败
bind_error_flag = 1;
}
} else { // IPv6客户端
ipv6_client_fd = create_ipv6_udp_sock(listen_ip, listen_port); // 监听端口描述符
if (ipv6_client_fd == -1) { // 端口监听失败
bind_error_flag = 1;
}
}
if (bind_error_flag) { // 端口被占用
printf("[Shadowsocks Bootstrap] The UDP port seems to be occupied by the SIP003 plugin\n");
printf("[Shadowsocks Bootstrap] WARNING: UDP communication of the agent will not work properly\n");
return;
@ -180,22 +290,39 @@ void proxy(char *server_ip, int server_port, char *listen_ip, int listen_port) {
proxy_exit = 0; // 重置退出标识
printf("[Shadowsocks Bootstrap] UDP Proxy: %s:%d -> %s:%d\n", listen_ip, listen_port, server_ip, server_port);
for (;;) {
recv_len = recvfrom(ipv4_client_fd, recv_buffer, BUFFER_SIZE, 0, (struct sockaddr*)&ipv4_client_addr, &ipv4_client_addr_len);
char *proxy_buffer = (char*)malloc(recv_len);
memcpy(proxy_buffer, recv_buffer, recv_len); // 复制缓冲区数据
ipv4_proxy_info *info = (ipv4_proxy_info*)malloc(sizeof(ipv4_proxy_info));
info->server_ip = server_ip;
info->server_port = server_port;
info->ipv4_client_addr = ipv4_client_addr;
info->ipv4_client_fd = ipv4_client_fd;
info->buffer = proxy_buffer;
info->len = recv_len;
pthread_create(&tid, NULL, (void*)ipv4_proxy, (void*)info); // 新线程代理请求
if (!is_listen_ipv6) { // IPv4客户端
recv_len = recvfrom(ipv4_client_fd, recv_buffer, BUFFER_SIZE, 0, (struct sockaddr*)&ipv4_client_addr, &ipv4_client_addr_len);
char *proxy_buffer = (char *) malloc(recv_len);
memcpy(proxy_buffer, recv_buffer, recv_len); // 复制缓冲区数据
ipv4_proxy_info *info = (ipv4_proxy_info *) malloc(sizeof(ipv4_proxy_info));
info->server_ip = server_ip;
info->server_port = server_port;
info->ipv4_client_addr = ipv4_client_addr;
info->ipv4_client_fd = ipv4_client_fd;
info->buffer = proxy_buffer;
info->len = recv_len;
pthread_create(&tid, NULL, (void*)ipv4_proxy, (void*)info); // 新线程代理请求
} else { // IPv6客户端
recv_len = recvfrom(ipv6_client_fd, recv_buffer, BUFFER_SIZE, 0, (struct sockaddr*)&ipv6_client_addr, &ipv6_client_addr_len);
char *proxy_buffer = (char*)malloc(recv_len);
memcpy(proxy_buffer, recv_buffer, recv_len); // 复制缓冲区数据
ipv6_proxy_info *info = (ipv6_proxy_info*)malloc(sizeof(ipv6_proxy_info));
info->server_ip = server_ip;
info->server_port = server_port;
info->ipv6_client_addr = ipv6_client_addr;
info->ipv6_client_fd = ipv6_client_fd;
info->buffer = proxy_buffer;
info->len = recv_len;
pthread_create(&tid, NULL, (void*)ipv6_proxy, (void*)info); // 新线程代理请求
}
if (proxy_exit) {
break; // 退出代理
}
}
sleep(TIMEOUT); // 等待线程结束
close(ipv4_client_fd); // 关闭监听
if (!is_listen_ipv6) { // IPv4客户端
close(ipv4_client_fd); // 关闭监听
} else { // IPv6客户端
close(ipv6_client_fd); // 关闭监听
}
}

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